Search found 267 matches

by Ats
Sun Feb 09, 2020 9:48 pm
Forum: General discussion
Topic: How to color an imported 3ds mesh?
Replies: 3
Views: 208

Re: How to color an imported 3ds mesh?

Thanks Kjell. Clever example, as always :wink:
by Ats
Fri Feb 07, 2020 7:11 pm
Forum: General discussion
Topic: How to color an imported 3ds mesh?
Replies: 3
Views: 208

Re: How to color an imported 3ds mesh?

Ok... Getting into it didn't take me long after all, here's my solution: <?xml version="1.0" encoding="iso-8859-1" ?> <ZApplication Name="App" Caption="ZGameEditor application" FileVersion="2"> <OnLoaded> <SpawnModel Model="CubeModel" SpawnStyle="1"/> </OnLoaded> <OnUpdate> <ZExpression Expression="...
by Ats
Fri Feb 07, 2020 6:52 pm
Forum: General discussion
Topic: How to color an imported 3ds mesh?
Replies: 3
Views: 208

How to color an imported 3ds mesh?

Hi everyone, it's been a long time since I played ZGE. So I'm back to basics... I'm trying to color an imported 3DS mesh directly in ZGE. This mesh is already colored using vertex colors. I tried UseMaterial and RenderSetColor without success. In the example below, how could I color my cube while pr...
by Ats
Wed Dec 18, 2019 10:29 am
Forum: Your projects
Topic: OMEGANAUT
Replies: 77
Views: 38097

Re: OMEGANAUT

Hi everyone, I'm currently working on other projects but I intend to come back at ZGE and Omeganaut soon. In the meantime, if anyone here wants a download key for the latest version at itch.io, just ask me :wink:
by Ats
Mon Sep 30, 2019 10:32 am
Forum: General discussion
Topic: Virus or false positive?
Replies: 46
Views: 20540

Re: Virus or false positive?

Thanks VilleK!!!
Ok, the resulted exe is a bit bigger, but it works perfectly. Hopefully I won't have bad review regarding antivirus problems with Omeganaut :D
by Ats
Sat Sep 21, 2019 11:35 am
Forum: General discussion
Topic: Virus or false positive?
Replies: 46
Views: 20540

Re: Virus or false positive?

Hi,

We can't download ZGE anymore from this website using chrome:
"Dangerous file", no options other than abort. :x

This is getting really annoying... I'm installing Midori in order to try.

Edit: Midori is working like a charm for downloading "risky" files.
by Ats
Fri Aug 23, 2019 5:02 pm
Forum: Releases
Topic: Fixes from Christan Budde
Replies: 1
Views: 6691

Re: Fixes from Christan Budde

Cool. It's nice to see new faces :)
by Ats
Fri Aug 23, 2019 4:57 am
Forum: Off-topic
Topic: Fun project (Amiga ECS)
Replies: 4
Views: 7845

Re: Fun project (Amiga ECS)

That's really neat. Well done rrTea :)
by Ats
Sat Aug 10, 2019 5:55 pm
Forum: General discussion
Topic: Sound Meter
Replies: 2
Views: 3615

Re: Sound Meter

Thanks Kjell, but it's a bit complicated for me... Then I'll use an external VU meter program that is able to catch ZGE sounds, if possible.
by Ats
Sat Aug 10, 2019 10:45 am
Forum: General discussion
Topic: Sound Meter
Replies: 2
Views: 3615

Sound Meter

Hi, I'm trying to make a little sound meter in order to simplify the setup of the audio mixing in Omeganaut. But I don't know how or if I can get the volume of the sound currently playing... I tried to get values from Sound and AudioMixer without success. Here's my test: <?xml version="1.0" encoding...
by Ats
Mon Aug 05, 2019 7:49 pm
Forum: Bug reports
Topic: Fulscreen not checked in Options Dialog
Replies: 2
Views: 4476

Re: Fulscreen not checked in Options Dialog

It's working perfectly now. Thanks :D
by Ats
Sun Aug 04, 2019 5:10 pm
Forum: General discussion
Topic: linux 64bit binnary?
Replies: 26
Views: 14824

Re: linux 64bit binnary?

I'm still stuck with Android 64, so I decided to install linux x86 on an old computer in order to produce a new bin for Linux with the latest ZGE sources. Here's my updated script with some side notes: libsdl2-dev does not work so you need to install the old one ppc386 doesn't seem to search for the...
by Ats
Fri Aug 02, 2019 9:20 am
Forum: Bug reports
Topic: Fulscreen not checked in Options Dialog
Replies: 2
Views: 4476

Fulscreen not checked in Options Dialog

Hi, I just tried the option ShowOptionsDialog in App properties today. Turns out that if you also check Fullscreen in App properties, the option dialog at the start of the app don't have full screen checked, but launch the App in full screen either way. fullscreen_01.png fullscreen_02.png In fact, y...
by Ats
Tue Jul 30, 2019 10:15 am
Forum: General discussion
Topic: Google Play New problem : 64bits
Replies: 31
Views: 11728

Re: Google Play New problem : 64bits

So I simply tried to replace libzgeandroid.so by the new 64bits one but the apk just launch and close.
I think I have to say that the apk is for arm64 somewhere in this messy AndroidManifest.xml but I didn't find how to do that yet.
by Ats
Mon Jul 29, 2019 11:43 am
Forum: General discussion
Topic: Google Play New problem : 64bits
Replies: 31
Views: 11728

Re: Google Play New problem : 64bits

So I had to add a few more paths: C:\FPC\a64\bin\i386-win32\ppcrossa64 -B -MDelphi -Sghi -O3 -Tandroid -XXis -vw -Filib\arm-linux -FlC:\Android\android-ndk-r18b\platforms\android-28\arch-arm64\usr\lib -Fu. -Fu..\.. -FUlib\arm-linux\ -FEjava\libs\arm64-v8a\ -olibzgeandroid.so -dANDROID -dMINIMAL -Xd ...