Search found 2084 matches

by VilleK
Mon Dec 28, 2020 8:56 am
Forum: Bug reports
Topic: KeyPress gets stuck
Replies: 9
Views: 490

Re: KeyPress gets stuck

I rebuilt player.bin and now everything seems to work here again: http://www.zgameeditor.org/files/ZGameEditor_beta.zip
by VilleK
Fri Dec 25, 2020 9:38 am
Forum: Bug reports
Topic: KeyPress gets stuck
Replies: 9
Views: 490

Re: KeyPress gets stuck

Ok I think I know why this is happening. I need to rebuild player.bin. I made some optimizations to how global variables in ZLibraries are accessed and currently that change is in the IDE only and not the runtime. I'll fix it on Monday.
by VilleK
Wed Dec 23, 2020 9:47 am
Forum: Bug reports
Topic: KeyPress gets stuck
Replies: 9
Views: 490

Re: KeyPress gets stuck

Is is with this specific project only? Does it work to launch a simple project?

I'll make a new build later if this is a problem for you.
by VilleK
Tue Dec 22, 2020 2:26 pm
Forum: Bug reports
Topic: KeyPress gets stuck
Replies: 9
Views: 490

Re: KeyPress gets stuck

Hi, This should now be fixed: http://www.zgameeditor.org/files/ZGameEditor_beta.zip This version is now built with the latest Delphi 10.4 version so please let me know if anything behaves odd. About your other thread with the OnClose not calling that is not so easy to fix. The quit() function is a b...
by VilleK
Fri Dec 11, 2020 8:06 am
Forum: Off-topic
Topic: Forum spammers
Replies: 2
Views: 434

Re: Forum spammers

Because of continued registered spam account I'm now disabling registering accounts entirely. Anyone wants to be a member of these forums will have to find my email address and contact me :)
by VilleK
Mon Nov 30, 2020 7:58 am
Forum: Off-topic
Topic: Forum spammers
Replies: 2
Views: 434

Forum spammers

The spam accounts are increasing again, there were 350 spam accounts registered on this forum over the weekend. I should update the anti-spam measures and phpbb to latest version.
by VilleK
Tue Sep 22, 2020 9:31 am
Forum: ZGameEditor Visualizer
Topic: buffers
Replies: 6
Views: 1845

Re: buffers

You are correct "Passthrough" mode does not work. Thanks for reporting this problem. I will fix it for the 20.7.3 release coming soon.

You can try this version for now.
by VilleK
Fri Sep 18, 2020 7:51 am
Forum: ZGameEditor Visualizer
Topic: buffers
Replies: 6
Views: 1845

Re: buffers

I'll take a detailed look at your video in a few days. It is possible that there is a bug somewhere but I would have expected it to be reported somewhere by now. Thanks for your supportive words. Have you seen Craccos youtube channel? https://www.youtube.com/channel/UCBubSz1DgqH4oaNa5gO_iNg He often...
by VilleK
Tue Sep 15, 2020 7:02 am
Forum: ZGameEditor Visualizer
Topic: buffers
Replies: 6
Views: 1845

Re: buffers

Hi, There is some discussion about this effect here: https://forum.image-line.com/viewtopic.php?t=160974 The first image is selected by the "IMG SRC" dropdown. So this means "Buffer 1" in BufferBlender will be the same image as the one selected in IMG SRC. Then "Buffer 2" in BufferBlender will be th...
by VilleK
Thu Jul 30, 2020 1:18 pm
Forum: General discussion
Topic: Z80 ZX Spectrum build support (+ Sega Master System and Vectrex)
Replies: 7
Views: 4065

Re: Z80 ZX Spectrum build support (+ Sega Master System and Vectrex)

Small update: Functions defined in ZLibrary does no longer need to be defined as "inline" to work. This will be translated to the native function calls using "call/jsr" in the binary. Not sure what to implement next, have anyone any suggestions? It would be cool if someone tried to make a small game...
by VilleK
Wed Jul 29, 2020 1:48 pm
Forum: General discussion
Topic: Exporting images from ZGE
Replies: 9
Views: 10391

Re: Exporting images from ZGE

I needed a non-component version of this routine so I'm posting it here for future reference. This routine also need the OpenGL ZExternalLibrary from Kjells project. void saveScreenDump(string filename) { //Based on code by Kjell http://www.emix8.org/forum/viewtopic.php?f=1&t=1156&p=7242&hilit=save+...
by VilleK
Mon Jul 27, 2020 11:40 am
Forum: General discussion
Topic: Mapping a Cube from a texture sheet
Replies: 4
Views: 1486

Re: Mapping a Cube from a texture sheet

Welcome back Luis :)
by VilleK
Fri Jun 26, 2020 7:34 am
Forum: General discussion
Topic: Where can I find tutorials or Documentation
Replies: 1
Views: 1083

Re: Where can I find tutorials or Documentation

Hi, If you want to create custom effects for the visualizer then I think the best place to start is this thread and then follow the links: https://forum.image-line.com/viewtopic.php?f=1700&t=138754 However you should know that ZGE is quite a technical tool and you will need to do some scripting to g...
by VilleK
Mon Jun 22, 2020 6:50 am
Forum: Your projects
Topic: Sonda
Replies: 18
Views: 8472

Re: Sonda

Great boss design :D