Search found 2084 matches
- Mon Dec 28, 2020 8:56 am
- Forum: Bug reports
- Topic: KeyPress gets stuck
- Replies: 9
- Views: 490
Re: KeyPress gets stuck
I rebuilt player.bin and now everything seems to work here again: http://www.zgameeditor.org/files/ZGameEditor_beta.zip
- Fri Dec 25, 2020 9:38 am
- Forum: Bug reports
- Topic: KeyPress gets stuck
- Replies: 9
- Views: 490
Re: KeyPress gets stuck
Ok I think I know why this is happening. I need to rebuild player.bin. I made some optimizations to how global variables in ZLibraries are accessed and currently that change is in the IDE only and not the runtime. I'll fix it on Monday.
- Wed Dec 23, 2020 9:47 am
- Forum: Bug reports
- Topic: KeyPress gets stuck
- Replies: 9
- Views: 490
Re: KeyPress gets stuck
Is is with this specific project only? Does it work to launch a simple project?
I'll make a new build later if this is a problem for you.
I'll make a new build later if this is a problem for you.
- Tue Dec 22, 2020 2:26 pm
- Forum: Bug reports
- Topic: KeyPress gets stuck
- Replies: 9
- Views: 490
Re: KeyPress gets stuck
Hi, This should now be fixed: http://www.zgameeditor.org/files/ZGameEditor_beta.zip This version is now built with the latest Delphi 10.4 version so please let me know if anything behaves odd. About your other thread with the OnClose not calling that is not so easy to fix. The quit() function is a b...
- Fri Dec 11, 2020 8:06 am
- Forum: Off-topic
- Topic: Forum spammers
- Replies: 2
- Views: 434
Re: Forum spammers
Because of continued registered spam account I'm now disabling registering accounts entirely. Anyone wants to be a member of these forums will have to find my email address and contact me 

- Mon Nov 30, 2020 7:58 am
- Forum: Off-topic
- Topic: Forum spammers
- Replies: 2
- Views: 434
Forum spammers
The spam accounts are increasing again, there were 350 spam accounts registered on this forum over the weekend. I should update the anti-spam measures and phpbb to latest version.
- Tue Sep 22, 2020 9:31 am
- Forum: ZGameEditor Visualizer
- Topic: buffers
- Replies: 6
- Views: 1845
Re: buffers
You are correct "Passthrough" mode does not work. Thanks for reporting this problem. I will fix it for the 20.7.3 release coming soon.
You can try this version for now.
You can try this version for now.
- Fri Sep 18, 2020 7:51 am
- Forum: ZGameEditor Visualizer
- Topic: buffers
- Replies: 6
- Views: 1845
Re: buffers
I'll take a detailed look at your video in a few days. It is possible that there is a bug somewhere but I would have expected it to be reported somewhere by now. Thanks for your supportive words. Have you seen Craccos youtube channel? https://www.youtube.com/channel/UCBubSz1DgqH4oaNa5gO_iNg He often...
- Tue Sep 15, 2020 7:02 am
- Forum: ZGameEditor Visualizer
- Topic: buffers
- Replies: 6
- Views: 1845
Re: buffers
Hi, There is some discussion about this effect here: https://forum.image-line.com/viewtopic.php?t=160974 The first image is selected by the "IMG SRC" dropdown. So this means "Buffer 1" in BufferBlender will be the same image as the one selected in IMG SRC. Then "Buffer 2" in BufferBlender will be th...
- Thu Jul 30, 2020 1:18 pm
- Forum: General discussion
- Topic: Z80 ZX Spectrum build support (+ Sega Master System and Vectrex)
- Replies: 7
- Views: 4065
Re: Z80 ZX Spectrum build support (+ Sega Master System and Vectrex)
Small update: Functions defined in ZLibrary does no longer need to be defined as "inline" to work. This will be translated to the native function calls using "call/jsr" in the binary. Not sure what to implement next, have anyone any suggestions? It would be cool if someone tried to make a small game...
- Wed Jul 29, 2020 1:48 pm
- Forum: General discussion
- Topic: Exporting images from ZGE
- Replies: 9
- Views: 10391
Re: Exporting images from ZGE
I needed a non-component version of this routine so I'm posting it here for future reference. This routine also need the OpenGL ZExternalLibrary from Kjells project. void saveScreenDump(string filename) { //Based on code by Kjell http://www.emix8.org/forum/viewtopic.php?f=1&t=1156&p=7242&hilit=save+...
- Mon Jul 27, 2020 11:40 am
- Forum: General discussion
- Topic: Mapping a Cube from a texture sheet
- Replies: 4
- Views: 1486
Re: Mapping a Cube from a texture sheet
Welcome back Luis 

- Fri Jun 26, 2020 7:34 am
- Forum: General discussion
- Topic: Where can I find tutorials or Documentation
- Replies: 1
- Views: 1083
Re: Where can I find tutorials or Documentation
Hi, If you want to create custom effects for the visualizer then I think the best place to start is this thread and then follow the links: https://forum.image-line.com/viewtopic.php?f=1700&t=138754 However you should know that ZGE is quite a technical tool and you will need to do some scripting to g...
- Fri Jun 26, 2020 7:29 am
- Forum: General discussion
- Topic: Comments of a ZExpression component in the window title?
- Replies: 2
- Views: 1777
Re: Comments of a ZExpression component in the window title?
Hi,
I added the comment to the window caption, please try it here: http://www.zgameeditor.org/files/ZGameEditor_beta.zip
I added the comment to the window caption, please try it here: http://www.zgameeditor.org/files/ZGameEditor_beta.zip
- Mon Jun 22, 2020 6:50 am
- Forum: Your projects
- Topic: Sonda
- Replies: 18
- Views: 8472
Re: Sonda
Great boss design 
