Search found 1877 matches

by VilleK
Wed Dec 13, 2017 1:27 pm
Forum: Feature requests
Topic: Setting UI font size
Replies: 8
Views: 240

Re: Setting UI font size

I've noticed this too, it is annoying. I will fix it.
by VilleK
Mon Dec 04, 2017 9:15 am
Forum: General discussion
Topic: Pausing
Replies: 3
Views: 105

Re: Pausing

I think some of Jphs games have pause feature but I don't know how he implemented it. I would probably make a AppState called "PlayingState" and another "PausedState" but I can guess there are some issues like those you explained, yes. If there was a full "engine stop" ...
by VilleK
Sat Dec 02, 2017 10:40 am
Forum: General discussion
Topic: Works only in Preview
Replies: 6
Views: 144

Re: Works only in Preview

The beta is updated with my change that makes it work 100% in preview, but I notice now that it is still black in exe-file. I notice something unusual with your project though, you do some rendering in OnBeginRenderPass. I would try to just set things up in OnBeginRenderPass and then do the actual r...
by VilleK
Sat Dec 02, 2017 10:21 am
Forum: Feature requests
Topic: RenderText string equivalent of TextFloatReference
Replies: 10
Views: 228

Re: RenderText string equivalent of TextFloatReference

I get the same problem here, I must have done something wrong while rebuilding, will check.
by VilleK
Fri Dec 01, 2017 12:40 pm
Forum: General discussion
Topic: Works only in Preview
Replies: 6
Views: 144

Re: Works only in Preview

I could reproduce this problem, and I think I've fixed it here: http://www.zgameeditor.org/files/ZGameEditor_beta.zip
by VilleK
Fri Dec 01, 2017 12:39 pm
Forum: Feature requests
Topic: RenderText string equivalent of TextFloatReference
Replies: 10
Views: 228

Re: RenderText string equivalent of TextFloatReference

Rebuilt all now. Renamed property to "TextExpression" and moved it upwards in the list: http://www.zgameeditor.org/files/ZGameEditor_beta.zip
by VilleK
Fri Dec 01, 2017 8:39 am
Forum: General discussion
Topic: Works only in Preview
Replies: 6
Views: 144

Re: Works only in Preview

Are you using the ZGameEditor.exe I provided in the RenderText thread? That will generate incorrect binaries until I've rebuilt the runtime engines to match the changes.
by VilleK
Thu Nov 30, 2017 10:42 am
Forum: Feature requests
Topic: RenderText string equivalent of TextFloatReference
Replies: 10
Views: 228

Re: RenderText string equivalent of TextFloatReference

Good. Note that it supports full expressions, so if you have a string variable "S", then you can set TextStringRef to "Title: " + S, etc. I'll rebuild the engines in a day or two.
by VilleK
Wed Nov 29, 2017 1:56 pm
Forum: Feature requests
Topic: RenderText string equivalent of TextFloatReference
Replies: 10
Views: 228

Re: RenderText string equivalent of TextFloatReference

Hi, I tried adding a "TextStringRef" property to RenderText that should do what you are asking for. Can you please test the attached exe-file (designer only) and tell me if it works? If it does then I'll rebuild the runtime files too.
by VilleK
Mon Nov 20, 2017 8:59 am
Forum: Your projects
Topic: Butterfly
Replies: 72
Views: 9068

Re: Butterfly

Cool, thanks for posting! I'm sure Kjell will share this video on ZGE twitter if you ask him. The cutscenes are excellent and give the game lots of atmosphere I think.
by VilleK
Tue Nov 14, 2017 2:01 pm
Forum: Releases
Topic: 3d-models in .obj format
Replies: 0
Views: 81

3d-models in .obj format

Added rudimentary support for loading .obj 3d-models. Limitations: - Only triangle surfaces supported - Textures are not imported - Diffuse color is the only material property supported Also added support for drag-drop model files (.3ds and .obj) from Explorer to ZGameEditor tree to make them easier...
by VilleK
Tue Nov 14, 2017 1:54 pm
Forum: Releases
Topic: Currrent version
Replies: 0
Views: 362

Currrent version

Download the current release of ZGameEditor here: http://www.zgameeditor.org/files/ZGameEditor_beta.zip
by VilleK
Wed Oct 25, 2017 1:48 pm
Forum: Feature requests
Topic: Setting UI font size
Replies: 8
Views: 240

Re: Setting UI font size

Updated again with up to 200% scaling and trying to fix font issues. If scaling becomes wrong (and panels disappear), revert to default by deleting ZGameEditor.ini file.
by VilleK
Tue Oct 24, 2017 11:01 am
Forum: Feature requests
Topic: Setting UI font size
Replies: 8
Views: 240

Re: Setting UI font size

Hi, please try latest beta with that allows 125% scaling setting.

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