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by VilleK
Fri Sep 28, 2018 7:00 am
Forum: General discussion
Topic: Virus or false positive?
Replies: 8
Views: 263

Re: Virus or false positive?

I submitted the file to Microsoft as a false positive. Btw, when I update the definitions today it does no longer seem to indicate that the file is malware so maybe it is already fixed?
by VilleK
Thu Sep 27, 2018 1:27 pm
Forum: General discussion
Topic: Virus or false positive?
Replies: 8
Views: 263

Re: Virus or false positive?

Yep, same here. Annoying. Anyone know how to tell Defender that this is a false positive? It is not even compressed.
by VilleK
Thu Sep 13, 2018 6:54 am
Forum: Your projects
Topic: ZX Spectrum emulator
Replies: 3
Views: 154

Re: ZX Spectrum emulator

The Jasper emulator does not try to emulate sound so I didn't attempt either. And I think you are right that it would require a method of writing to the sound buffer directly. The 48k Spectrum is a very simple device with no additional support chips so the emulator is basically just Z80 emulation to...
by VilleK
Wed Sep 12, 2018 2:15 pm
Forum: Your projects
Topic: ZX Spectrum emulator
Replies: 3
Views: 154

ZX Spectrum emulator

This is a ZGE port of Jasper ZX Spectrum emulator: https://github.com/begoon/jasper Features: - Kempston joystick emulation (use a PC joypad, or cursor + ctrl keys) - Supports .sna and .z80 format files. More available here: http://www.planetemu.net/roms/sinclair-zx-spectrum-z80 I did this project a...
by VilleK
Tue Aug 21, 2018 7:55 pm
Forum: Releases
Topic: Scripting enhancements
Replies: 16
Views: 832

Re: Scripting enhancements

Ok I figured it out, the problem is solved now. Please try again: http://www.zgameeditor.org/files/ZGameEditor_beta.zip
by VilleK
Tue Aug 21, 2018 11:26 am
Forum: Releases
Topic: Scripting enhancements
Replies: 16
Views: 832

Re: Scripting enhancements

The newest build refuses to start on my computer. I am getting this error: https://archive.org/download/ShowFlow/4.png The previous build still works fine. Strange, it must encounter an error while trying to open your last opened project? Is it possible for you to send this project to me? You can P...
by VilleK
Mon Aug 20, 2018 6:17 pm
Forum: Releases
Topic: Scripting enhancements
Replies: 16
Views: 832

Re: Scripting enhancements

Ok, the bug that caused the export image project to fail is now fixed.

Also in this build is an optimization to switch-statements. Switch statements using integer expression now uses optimized jump table so the code runs faster.

http://www.zgameeditor.org/files/ZGameEditor_beta.zip
by VilleK
Mon Aug 20, 2018 3:57 pm
Forum: Releases
Topic: Scripting enhancements
Replies: 16
Views: 832

Re: Scripting enhancements

Ats wrote:The FrameBuffer seems to be ok with glReadPixels. But the exported file is 0 Ko...

Indeed, I'll fix it. Thanks for reporting.
by VilleK
Mon Aug 13, 2018 7:54 am
Forum: Releases
Topic: Scripting enhancements
Replies: 16
Views: 832

Re: Scripting enhancements

By the way, i noticed that the unary negation operator suddenly works on variables! Did that get fixed recently? Indeed, this was also added in this revision but I forgot to mention it. @Ats: It might be related, yes. Have you rebooted your computer after installing the VB-extensions? Do you have a...
by VilleK
Sun Aug 12, 2018 3:50 pm
Forum: Releases
Topic: Scripting enhancements
Replies: 16
Views: 832

Re: Scripting enhancements

That's very odd. What about the dialog after choosing "Build and compress Windows exe file", does it look the same?
by VilleK
Sun Aug 12, 2018 12:34 pm
Forum: Releases
Topic: Scripting enhancements
Replies: 16
Views: 832

Re: Scripting enhancements

Hi,

First problem should be fixed now, please download and try again.

About small messagebox, I don't know what could cause that. Can you show a screenshot?
by VilleK
Fri Aug 10, 2018 7:11 pm
Forum: Releases
Topic: Scripting enhancements
Replies: 16
Views: 832

Scripting enhancements

Some small improvements and bugfixes to scripting: 1. Function overloading. Now it is possible to declare multiple functions with the same name as long as the argument count differs. Example: float max(float x, float y) { ... } float max(float x, float y, float z) { ... } float max(float x, float y,...
by VilleK
Fri Aug 03, 2018 2:38 pm
Forum: Your projects
Topic: Butterfly
Replies: 104
Views: 19512

Re: Butterfly

A disco ball with angel wings :D. It looks nice. Btw, I've not noticed any frame drops here while I was testing.
by VilleK
Thu Aug 02, 2018 7:59 am
Forum: General discussion
Topic: ZGameEditor & Android Setting
Replies: 33
Views: 7061

Re: ZGameEditor & Android Setting

I still haven't found the time to upgrade Fpc. It is quite a difficult process to upgrade because you have to build the compiler from sources and before doing that you need correct version of Fpc (Fpc sources are built using Fpc) and Android NDK. I estimate it could take at least a day to get this w...
by VilleK
Sun Jul 29, 2018 9:14 am
Forum: Your projects
Topic: Butterfly
Replies: 104
Views: 19512

Re: Butterfly

Aha, I wasn't sure if the laser was fired using secondary button or special technique with first button. I'm sure your tutorials mention this but I forgot. Perhaps make a note of it in the readme file? I didn't notice the guardian patterns adapt to my playing style but that is probably because I use...

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