Search found 435 matches

by rrTea
Mon Feb 24, 2020 1:55 am
Forum: Your projects
Topic: Sonda
Replies: 5
Views: 930

Re: Sonda

Thanks, I'll make the enemies look great too! As I mentioned these are just some sprites I did when I was a kid (and was trying to act funny and cool or something). Update : Implemented Candy Time! https://streamable.com/r2kam In the video you can also see a few tricks, for example I managed to make...
by rrTea
Thu Feb 20, 2020 10:45 am
Forum: General discussion
Topic: Virus or false positive?
Replies: 46
Views: 20537

Re: Virus or false positive?

So far so good! At least it didn't get deleted immediately after downloading. I have also tried running some projects and other than some procedural bitmaps looking strange, I haven't noticed any differences in performance compared to previous builds. We'll see what happens next!
by rrTea
Wed Feb 19, 2020 1:52 pm
Forum: General discussion
Topic: Virus or false positive?
Replies: 46
Views: 20537

Re: Virus or false positive?

It's crazy programs have to be bloated to work :P Anyway just take your time, as far as my project is concerned I will be working on the graphics meanwhile.
by rrTea
Wed Feb 19, 2020 1:15 pm
Forum: General discussion
Topic: Virus or false positive?
Replies: 46
Views: 20537

Re: Virus or false positive?

For the record, today I have 1.309.1206.0 (last update check 8 hours ago). But I think it doesn't matter, since I can't guarantee that's what I had at the moment player.bin got deleted. Also even if player.bin passes today, it's highly likely it will get attacked again later. I already tried confirm...
by rrTea
Wed Feb 19, 2020 3:35 am
Forum: General discussion
Topic: Virus or false positive?
Replies: 46
Views: 20537

Re: Virus or false positive?

Could it be that something in my project is triggering Defender? I'm not using any external libraries (not even for sound!) so this shouldn't be causing it (in my previous projects I usually turned off Microsoft's IME before going fullscreen, but now I'm not doing even that). I'm also not reading/wr...
by rrTea
Mon Feb 17, 2020 12:38 pm
Forum: General discussion
Topic: Virus or false positive?
Replies: 46
Views: 20537

Re: Virus or false positive?

Yes it is very annoying & impractical… If it means anything, on 11th Defender "recognized" "Unwaders", but later it switched the classification to "Fuery" before deleting it. For now I guess the only way to test my projects is within ZGE's preview window.
by rrTea
Sun Feb 16, 2020 1:09 am
Forum: General discussion
Topic: Virus or false positive?
Replies: 46
Views: 20537

Re: Virus or false positive?

The newest build (the one I tested after the PM) doesn't trigger Defender anymore! :D good job! /veryhappy!!!

Edit: That was on that day. But today…
by rrTea
Thu Feb 13, 2020 2:07 am
Forum: General discussion
Topic: Retriggering an already playing sound
Replies: 7
Views: 805

Re: Retriggering an already playing sound

Anyway it works now & I'll implement it where needed! Thanks :D
by rrTea
Thu Feb 13, 2020 2:06 am
Forum: General discussion
Topic: Retriggering an already playing sound
Replies: 7
Views: 805

Re: Retriggering an already playing sound

It sounds like it works! Although… looking at it, it seems a bit strange that, to achieve this, I need to introduce a Condition, ZExpression and a variable dedicated to keep track of all this. (And maybe even make the ZExpression into a Component too.) ( Edit: And once the sound is triggered by mode...
by rrTea
Mon Feb 10, 2020 10:42 am
Forum: General discussion
Topic: Retriggering an already playing sound
Replies: 7
Views: 805

Re: Retriggering an already playing sound

I can also try to make the sound effect without using any LFOs (the first sound effect from the example doesn't use them)… I'll try some other things tomorrow.
by rrTea
Sun Feb 09, 2020 3:33 am
Forum: General discussion
Topic: Retriggering an already playing sound
Replies: 7
Views: 805

Retriggering an already playing sound

I'm trying to retrigger a certain sound effect, so I dug out an old example of how this should be done. <?xml version="1.0" encoding="iso-8859-1" ?> <ZApplication Name="App" Caption="ZGameEditor application" FileVersion="2"> <OnUpdate> <Group Comment="Sound 1 (works)"> <Children> <Condition Expressi...
by rrTea
Sat Feb 08, 2020 5:07 am
Forum: Your projects
Topic: Sonda
Replies: 5
Views: 930

Re: Sonda

I managed to add more enemies and other things. I still didn't fix the sound breaking problem caused by the same sound playing multiple times in a single frame (I even know where exactly is the mistake, I really have to fix that for the next build). Anyway one of the levels is fully playable! You ca...
by rrTea
Fri Jan 24, 2020 6:39 am
Forum: Your projects
Topic: Sonda
Replies: 5
Views: 930

Re: Sonda

Hi Ville, Thanks for taking a look :) I made a new video, now with more placeholder sounds/graphics and stuff. Quick test Sadly the big ship at the end of the level doesn't do anything yet. But the base model and everything is set up! Maybe in the next build :) I also made a quick test of some graph...
by rrTea
Fri Jan 17, 2020 12:43 pm
Forum: General discussion
Topic: Virus or false positive?
Replies: 46
Views: 20537

Re: Virus or false positive?

No idea. I don't think it's something I'm doing (I never touched my Defender settings and keep everything on default + auto update).
by rrTea
Fri Jan 17, 2020 3:11 am
Forum: General discussion
Topic: Virus or false positive?
Replies: 46
Views: 20537

Re: Virus or false positive?

Meanwhile, on my end…
剪贴板图片 (3).png
This is from today, a few minutes after Defender got the newest updates. (I marked the date when I downloaded the ZGE build.)
剪贴板图片 (3).png (18.46 KiB) Viewed 986 times
剪贴板图片 (4).png
This is the current list, all of these are related exclusively to ZGE. There were more but I cleaned it up two weeks or so ago. As you can see it goes to my ZGE directory every few days and randomly attacks files.
剪贴板图片 (4).png (11.32 KiB) Viewed 985 times