Search found 447 matches

by rrTea
Tue Apr 07, 2020 12:33 am
Forum: General discussion
Topic: Quick Add panel improvements
Replies: 8
Views: 64

Re: Quick Add panel improvements

The horizontal scrollbar is now showing the real amount of scrolling, excellent! But both scrollbars stay hidden until the editor window is interacted with in some way (clicked into, resized, detached, scrolled using mouse wheel), is this happening on anybody else's computer? For example this looks ...
by rrTea
Mon Apr 06, 2020 11:05 am
Forum: General discussion
Topic: Quick Add panel improvements
Replies: 8
Views: 64

Re: Quick Add panel improvements

Right, I could make it possible to still choose the grayed out components, is that what you are saying? I prevented that because I was not sure what would be best. Yes, that's what I was trying to say :) About the SynEdit problem: can you reproduce this with any ZExpression? I don't get the same pr...
by rrTea
Mon Apr 06, 2020 12:02 am
Forum: General discussion
Topic: Quick Add panel improvements
Replies: 8
Views: 64

Re: Quick Add panel improvements

First impressions: I noticed that now it's not possible to add the greyed out components from Quick Add panel. So I felt relieved that now I don't have to worry about adding ImplicitCombine instead of a Group (my most used component) anymore! But this can also prevent certain simple workflows, for e...
by rrTea
Fri Apr 03, 2020 12:37 pm
Forum: General discussion
Topic: Quick Add panel improvements
Replies: 8
Views: 64

Re: Quick Add panel improvements

Works here!
by rrTea
Fri Apr 03, 2020 12:10 pm
Forum: Your projects
Topic: Sonda
Replies: 10
Views: 1156

Re: Sonda

Rabbit's background graphics implemented + various fixes & additions!
https://streamable.com/swlpf1
by rrTea
Fri Apr 03, 2020 1:10 am
Forum: Bug reports
Topic: Editor scrollbars
Replies: 1
Views: 14

Editor scrollbars

This is a minor visual glitch, but quite confusing: the editor scrollbars in ZExpression editor are sometimes not drawn correctly. For example, this ZExpression has 50 lines of code but the vertical scrollbar is not drawn at all (making it look like there is no code below the visible part) while the...
by rrTea
Thu Apr 02, 2020 11:26 am
Forum: Bug reports
Topic: Should compile?
Replies: 5
Views: 2898

Re: Should compile?

No worries – it can get confusing but at least it's not breaking anything.
by rrTea
Thu Apr 02, 2020 3:04 am
Forum: Bug reports
Topic: Should compile?
Replies: 5
Views: 2898

Re: Should compile?

Ville: Of course I wasn't really relying on such code :D, I just discovered it by mistake during editing. And as for the next one, I already posted about this elsewhere, but was never able to isolate what exactly is breaking it. Well I finally managed to boil it down to the simplest possible test ca...
by rrTea
Sun Mar 29, 2020 11:58 pm
Forum: General discussion
Topic: Quick Add panel improvements
Replies: 8
Views: 64

Quick Add panel improvements

I often (almost exclusively) use Quick Add panel to add new components to the Project Tree (can't remember when was the last time I used the "regular" Add Component panel, the one that opens with Ctrl+A). But, while working, I often resize other panels, so every time the Quick Add panel opens the po...
by rrTea
Tue Mar 24, 2020 1:00 am
Forum: General discussion
Topic: ZGE to itch.io
Replies: 3
Views: 80

Re: ZGE to itch.io

VilleK wrote:
Mon Mar 23, 2020 4:10 pm
I think rrTea already tried this and it would not appear or something like that?

@rrTea: do you remember?
I tried every time I added a new ZGE project to that site (back when I was doing 64k projects, so at least 3 or 4 times), never went through.
by rrTea
Thu Mar 12, 2020 6:54 am
Forum: Your projects
Topic: Sonda
Replies: 10
Views: 1156

Re: Sonda

Ville: thanks :) Ats: I actually have an account on that forum but only ever played 4 or so games there before logging out. Judging by a video playthrough it's very nice!… I'm always interested in games like Twinkle Tale, Twinkle Star Sprites, Xiao Monü: Magical Girl, Nexzr,Gunbird2 etc etc. …In the...
by rrTea
Mon Mar 09, 2020 7:46 am
Forum: General discussion
Topic: base model usage question
Replies: 2
Views: 62

Re: base model usage question

It depends on the context, but just as an illustration here is a simple way of setting the mesh you want to show in the base model, basically move the RenderMesh component to Definitions… <?xml version="1.0" encoding="iso-8859-1" ?> <ZApplication Name="App" Caption="ZGameEditor application" FileVers...
by rrTea
Thu Mar 05, 2020 4:56 am
Forum: Your projects
Topic: Sonda
Replies: 10
Views: 1156

Re: Sonda

Thanks, I'll make the enemies look great too! As I mentioned these are just some sprites I did when I was a kid (and was trying to act funny and cool or something). Update : Implemented Candy Time! https://streamable.com/r2kam In the video you can also see a few tricks, for example I managed to make...
by rrTea
Thu Feb 20, 2020 10:45 am
Forum: General discussion
Topic: Virus or false positive?
Replies: 46
Views: 20877

Re: Virus or false positive?

So far so good! At least it didn't get deleted immediately after downloading. I have also tried running some projects and other than some procedural bitmaps looking strange, I haven't noticed any differences in performance compared to previous builds. We'll see what happens next!
by rrTea
Wed Feb 19, 2020 1:52 pm
Forum: General discussion
Topic: Virus or false positive?
Replies: 46
Views: 20877

Re: Virus or false positive?

It's crazy programs have to be bloated to work :P Anyway just take your time, as far as my project is concerned I will be working on the graphics meanwhile.