Search found 13 matches

by slobu
Thu Nov 20, 2008 4:01 pm
Forum: Your projects
Topic: matrix royalty - a light painting,. .
Replies: 6
Views: 8329

Same performance for me..

A bit slow on a FX5200 AMD 3400+ system for both 002 and 004 builds. Same performance on .SCR and .EXE. Neat graphics.

Not complaining about the speed. Just posting my end-user experience of the performance of .SCR and .EXE builds :)
by slobu
Fri Oct 24, 2008 1:45 pm
Forum: Feature requests
Topic: Short term: Store Floats Long Term: Full Text File Writing
Replies: 4
Views: 6827

Already know about file reading. Should have been clearer!

Thanks for the quick responses! I may have been too broad. I already know about file reading via the FPS demo. I'm still trying to wrap my head around how that works :) My real focus is file writing. Being able to store information would elevate ZGE from a demoscene thing to a true game editor (in m...
by slobu
Fri Oct 24, 2008 3:39 am
Forum: Feature requests
Topic: Short term: Store Floats Long Term: Full Text File Writing
Replies: 4
Views: 6827

Short term: Store Floats Long Term: Full Text File Writing

I apologize if this is a topic already addressed. I didn't specifically see it in the feature requests though. I may have missed it. Sorry! Anyway, ANY sort of data saving function would be appreciated. I figured the simplest to implement would be text file writing. I'll make do with saving bitmap p...
by slobu
Sat Sep 13, 2008 4:29 pm
Forum: Your projects
Topic: Some platform-like game ... one day hopefuly ... :)
Replies: 6
Views: 10383

This is awesome! Keeps my interest in ZGE as platform style games are a favorite. I grew up with NES not C64 or Amiga so the UP key to jump is awkward. Also, variable jump would be nice. You know - depress the jump key longer for a more powerful leap.

Truly nice work!
by slobu
Fri Aug 08, 2008 4:50 pm
Forum: Releases
Topic: ZGameEditor 1.9.1 (updated)
Replies: 7
Views: 26662

Making Mac Binary Creates File without Extension

Tried to compile a Mac binary on a real Windows XP machine and got the same results. It outputs a file without an extension like: MyZGEGame. When I click on it on a OSX 10.4 machine it brings up a Terminal window. I tried installing a SDL library for Mac with same results. If you do decide to tweak ...
by slobu
Fri Aug 01, 2008 3:21 am
Forum: Releases
Topic: ZGameEditor 1.9.1 (updated)
Replies: 7
Views: 26662

Not sure if a bug or user error :)

I'm running an Intel Mac with OSX 1.4.11 using Crossover Games 7.1.0 When I create a Mac binary it creates a single file with just the project name as the filename. When I click on that file it just brings up the terminal. When I try "sh [filename]" it says it cannot execute the binary fil...
by slobu
Thu Jul 31, 2008 8:12 pm
Forum: General discussion
Topic: ZGE Chat! (IRC Channel)
Replies: 18
Views: 48845

Try a different server maybe?

You might try connecting to these servers instead: # These two servers are in Europe * damocles.esper.net * excalibur.esper.net # These servers are in North America * chocobo.esper.net * cosmos.esper.net * dream.esper.net * phoenix.esper.net It could be your particular Internet Service Providers IP ...
by slobu
Thu Jul 31, 2008 6:46 pm
Forum: General discussion
Topic: Best Password System
Replies: 1
Views: 4625

Best Password System

Pending write support for files in ZGE, what is a good password system for keeping game info? My Google searches didn't turn up much on the subject. The criteria seems to be: 1. Minimal length (users hate to enter long passwords) 2. Some obfuscation (so users don't hack their characters) 3. Maximum ...
by slobu
Thu Jul 31, 2008 5:57 pm
Forum: General discussion
Topic: Thanks for Tutorial #3
Replies: 0
Views: 5982

Thanks for Tutorial #3

I'm a new user trying to get a grasp on ZGameEditor. I just recently followed through tutorial number 3 and was greatly pleased. ZGE seems more object oriented than I'm used to and going through the motions really helped. I finally have an initial grasp of how application states and ZExpressions wor...
by slobu
Thu Jul 31, 2008 3:17 pm
Forum: General discussion
Topic: Favorite scripting language?
Replies: 8
Views: 9840

Copy and paste what jph_wacheski said..

Coming from BASIC, Foxpro and Game Maker I've little experience with any of those choices. I've heard good things about Lua regarding games. I'm not the target user for ZGameEditor as I've never made a demo and 3D was never my forte. With that in mind, my needs are to focus on creation rather than w...
by slobu
Tue May 20, 2008 1:07 pm
Forum: Feature requests
Topic: A Room with a View
Replies: 3
Views: 6624

I See your Point but..

I understand your viewpoint. Level editing could be done by hand or by experienced ZGameEditor Gurus. The user who wants by-hand would be coding his own by scratch though. This (ZGameEditor) is an Editor and there is a clear need for level editing/3D object placing tools. This is a feature request. ...
by slobu
Mon May 19, 2008 1:18 pm
Forum: Feature requests
Topic: A Room with a View
Replies: 3
Views: 6624

A Room with a View

How about a "level editor" a.k.a. room object that allows the end-user to place 3D objects? One should be able to select the 3D object to place and single-click to do so. Double-click should tell the editor to go to the properties for that object. Room properties may be RoomSize.x RoomSize...
by slobu
Mon May 19, 2008 1:07 pm
Forum: Feature requests
Topic: collisions with mesh objects
Replies: 10
Views: 16730

Glowing stuff

Slightly off-topic but may be an answer for nikkk. Disclaimer: I'm completely new to ZGameEditor and have never made a 3D model. I'm thinking the "glow" effect is something that happens during the 3D model creation process. I'm sure it can be done programatically but I bet it's something y...