Search found 76 matches

by Lupo
Mon Jul 27, 2020 4:25 pm
Forum: General discussion
Topic: Mapping a Cube from a texture sheet
Replies: 4
Views: 5919

Re: Mapping a Cube from a texture sheet

VilleK wrote: Mon Jul 27, 2020 11:40 am Welcome back Luis :)
Thanks for the welcome!
by Lupo
Mon Jul 27, 2020 4:24 pm
Forum: General discussion
Topic: Mapping a Cube from a texture sheet
Replies: 4
Views: 5919

Re: Mapping a Cube from a texture sheet

Hi Luis, There's a couple of ways to do this, but generally you want to calculate ( or look-up ) the appropriate texture coordinates for each cube "type". See attached file for a basic example. The thing is though .. since Minecraft uses so many cubes it isn't really viable ( performance-...
by Lupo
Mon Jul 27, 2020 1:05 am
Forum: Tips'n'Tricks
Topic: Hot-swap Bitmap
Replies: 5
Views: 18017

Re: Hot-swap Bitmap

Thanks for the answer.

I can remember the nano-jpeg embedded... I found the example project.

Thanks,
Luis.
by Lupo
Mon Jul 27, 2020 1:01 am
Forum: General discussion
Topic: Mapping a Cube from a texture sheet
Replies: 4
Views: 5919

Mapping a Cube from a texture sheet

Hi all, I'd been many years away from ZGE, bear with me with questions... Now i'm teaching my son to program games and we are working on a kinda of "Minecraft clone" (I know, nobody tried it ;-) ). Everything is working great, we are creating a bitmap for each texture, but its a way to map...
by Lupo
Wed Jul 22, 2020 4:30 pm
Forum: Tips'n'Tricks
Topic: Hot-swap Bitmap
Replies: 5
Views: 18017

Re: Hot-swap Bitmap

Hi,

Thanks for the example.

Would it be easy to load the bitmaps from an external file instead of embedded?
by Lupo
Tue Apr 16, 2019 1:14 am
Forum: Your projects
Topic: ZX Spectrum emulator
Replies: 4
Views: 14806

Re: ZX Spectrum emulator

Simply amazing!!
by Lupo
Mon Nov 03, 2014 5:36 pm
Forum: General discussion
Topic: Passing arguments ZGE Application
Replies: 3
Views: 6362

Passing arguments ZGE Application

Hi all,

(Trying to get back to dev...)

Is it possible to pass arguments to an Zge generated aplication?
(Is it available on all platforms?)

Thanks,
Luis.
by Lupo
Tue May 13, 2014 3:28 pm
Forum: General discussion
Topic: ZGE Tagline?
Replies: 11
Views: 12248

Hi All,

I think its important to mention:

- Multi platform
- Fast development (you can try/modify things in realtime)

I really like the "minimalist" part...
by Lupo
Tue Nov 27, 2012 8:44 pm
Forum: General discussion
Topic: @Bitmapfromfile / Folder scanning / open file dialog
Replies: 1
Views: 4848

@Bitmapfromfile / Folder scanning / open file dialog

Hi all, A couple of questions: 1. Can I use @bitmapfromfile programmatically in order to load (at runtime) an image (JPG using Nanojpg included) or can I refresh a bitmap component in order to load another pic? 2. Is it possible to use some kind of trick in the fileaction component to load the direc...
by Lupo
Thu Aug 09, 2012 7:57 pm
Forum: Your projects
Topic: Pulsix - Android demo proj
Replies: 11
Views: 29603

Thanks for the beta-testing/suggestions/corrections. New version. - added dotted tracks. - the dots reacts to pods (no more pod's trails). - change to frame rate to default (sync with monitor). - tried to fix y-off-set issues. How can I made the velocity independent of fps? On the main screen, when ...
by Lupo
Wed Aug 08, 2012 1:18 pm
Forum: Your projects
Topic: Pulsix - Android demo proj
Replies: 11
Views: 29603

Hi, New version: - improvement on tapping-dragging. - each pod color has his speed, score and sound. - fixed error on level transition. - all the bmps are now generated (smaller file). Questions: - On the top center of the screen is the fps (topped on 30), all your devices reach that? - Is it too no...
by Lupo
Fri Aug 03, 2012 6:03 pm
Forum: Your projects
Topic: Pulsix - Android demo proj
Replies: 11
Views: 29603

Thanks Ville for your support and comments. is it possible to do something to workaround the sounds? They are wip graphics, but I'm a minimalist myself :) New version: - make a safe zone for pods to appear (thanks y off set). - more speed for the pods to switch lanes. - improved responsiviness when ...
by Lupo
Fri Aug 03, 2012 1:56 pm
Forum: Your projects
Topic: Pulsix - Android demo proj
Replies: 11
Views: 29603

Thanks y offs et!

You're right, I'm working on that.

On Android the sound does not start right away it just delay a little and then plays, is it that ok or I'm doing something wrong?
by Lupo
Thu Aug 02, 2012 6:54 pm
Forum: Your projects
Topic: Pulsix - Android demo proj
Replies: 11
Views: 29603

Pulsix - Android demo proj

Hi all,

Just a little project to test ZGE on Android. Its an early build.

Just make the pods reach the core, tap and drag to control them and avoid the obstacles.

Regards.
by Lupo
Thu Aug 02, 2012 6:41 pm
Forum: Releases
Topic: 3.0.0 beta (ZGE on Android)
Replies: 266
Views: 392477

Hi Jph,

I solved the same error setting JAVA_HOME as environmental variable on Windows (My PC properties) and also adding the path to javac on the PATH variable. One pointing the JDK and other to /bin (inside the JDK).

Thanks for your reply Ville.

Regards,