Search found 4 matches

by luminarious
Thu Mar 03, 2011 11:33 am
Forum: Feature requests
Topic: Wavelet Image Compression
Replies: 11
Views: 12674

Smallest public domain JPEG library, in C

Could this be used as inspiration in providing some support for JPEG/ PNG/ BMP/ TGA without considerably bloating things? http://nothings.org/stb_image.c
by luminarious
Mon Mar 29, 2010 7:33 am
Forum: General discussion
Topic: I've had enough of straight lines.
Replies: 3
Views: 6662

Hey, this is looking quite interesting! What a crazy sky.. :) What resolution is it running at? So real perspective waits for cubemaps. Got it. But what about the other part? About using clipmasked materials? I don't think there's any way of telling from the rendered cubemap what part of the geometr...
by luminarious
Fri Mar 26, 2010 8:54 pm
Forum: General discussion
Topic: I've had enough of straight lines.
Replies: 3
Views: 6662

I've had enough of straight lines.

I mean, seriously, why isn't more work done to get game engines to support proper 4- or 5-point perspective? I couldn't sleep last night, so I figured out one really artistic approach. Basically, it's a form of raycasting. Camera location is the zero-point, O(0,0). A ray is cast for each pixel, in p...
by luminarious
Fri Sep 25, 2009 9:35 am
Forum: General discussion
Topic: HDR effect possible?
Replies: 2
Views: 5238

HDR effect possible?

Hi! I'm no game programmer, rather I was/ am looking for a way to make easily redistributable architectural visualisations where one could walk around in the building/ street model. I realize a full-blown game engine would give me better graphics, more options regarding vegetation and people/ vehicl...