Search found 127 matches

by turshija
Mon May 19, 2008 4:58 pm
Forum: Feature requests
Topic: Center mouse
Replies: 8
Views: 11167

Center mouse

We really need center mouse function or something, that centers windows mouse to middle of the screen, so we can make mouse controlled models ...
I think Jph Wacheski already mentioned that somewhere, and I'd like to repeat that... :twisted:
hoping to see that soon in new release :)

Boris
by turshija
Mon May 19, 2008 3:59 pm
Forum: General discussion
Topic: asin and acos
Replies: 4
Views: 6411

i want to make game with third person camera so basically I want something like this: http://www.yoimg.com/i/221048972-model.PNG red circle in the middle is PlayerModel and α is the PlayerModel's rotation ... I want to place camera behind the player and to follow him by setting the camera's position...
by turshija
Sun May 18, 2008 9:43 pm
Forum: General discussion
Topic: asin and acos
Replies: 4
Views: 6411

okay ...
i looked at that site, and im obviously too stupid :)
can you just write me what should I type to find asin and what to find acos in ZGE ? :)
by turshija
Sun May 18, 2008 6:04 pm
Forum: General discussion
Topic: asin and acos
Replies: 4
Views: 6411

asin and acos

Wierd arcsin and arccos are not yet implemented ... :shock:

any trig function to get arcsin and arccos without it?
i need it for my new project ...
by turshija
Sun May 18, 2008 5:02 pm
Forum: General discussion
Topic: Need help with App.CameraPosition and App.CameraRotation
Replies: 1
Views: 4018

Need help with App.CameraPosition and App.CameraRotation

Hi ! it was a long time since I wrote something on forum ... :) I need a little help with CameraPosition and CameraRotation ... I want to try making simple game but using Third Person camera ... so, I have model that will be able to move, and I don't know how to make third person camera to follow th...
by turshija
Sun May 18, 2008 3:30 pm
Forum: Tips'n'Tricks
Topic: Animated Characters
Replies: 1
Views: 4915

hey Kjell,
can you post some small *.zgeproj file with this, i really want to see how you did it ... :)

thank you

Boris
by turshija
Thu Apr 10, 2008 2:46 pm
Forum: Your projects
Topic: CandyCorn UnderGrowth - a build-shooter,. ?
Replies: 9
Views: 14071

liked the game, although the screen resolution doesn't fit nice on my 1440x900 resolution :) but in my opinion, the game is pretty hard ... you can add more levels, or one level that gets harder and harder every time you pass it (like VilleK's Triple-E or my Space Survivor) ... and you can add score...
by turshija
Sun Mar 16, 2008 3:41 pm
Forum: General discussion
Topic: Help needed !
Replies: 2
Views: 5183

thanks, ill try it :)
by turshija
Sat Mar 15, 2008 10:22 pm
Forum: Open activities
Topic: Icons and logos
Replies: 18
Views: 47852

i found some free interesting icons on www.iconarchive.com that could be used in ZGE maybe :)
by turshija
Sat Mar 15, 2008 9:39 pm
Forum: Your projects
Topic: Space Survivor
Replies: 4
Views: 8103

NEW VERSION ! :) -this version has weak sound effects the game is little bit harder ... -score now works fine -I'm planning to do something with first level because I myself find it irritating and annoying to wait for enemies to spawn and weapons to charge :) maybe ill spawn enemies instantly, or sp...
by turshija
Sat Mar 15, 2008 9:04 pm
Forum: General discussion
Topic: Feature requests?
Replies: 65
Views: 80347

while setting Collision Bounds it would be really useful if you could add some kind of Rectangle (or sphere or box, depends on CollisionStyle) in the preview window so we know what are we doing and how long are that Collision bounds ... i hope you understand what I have in mind :) i want collision b...
by turshija
Sat Mar 15, 2008 8:22 pm
Forum: General discussion
Topic: Help needed !
Replies: 2
Views: 5183

Help needed !

With RenderCharExpression .... when i have text written, how do I change the size of the first character for example ? i want to make first character scaled big and all others small or something like that and control it using global variable ... But i cant find out how ... Can I access letters separ...
by turshija
Sat Mar 15, 2008 5:00 pm
Forum: General discussion
Topic: Some kind of bug ...
Replies: 2
Views: 5066

another bug, but not that important ... when i make mesh, and then add MeshImplicit the Log Window get spammed by this message: "-Refresh: Mesh" found another one .... if you add ImplicitWarp to to MeshImplicit LogWindow is again spammed but with Updating implicit geometry, Triangles 0, Re...
by turshija
Sat Mar 15, 2008 4:57 pm
Forum: General discussion
Topic: Some kind of bug ...
Replies: 2
Views: 5066

Some kind of bug ...

:shock:
add component mesh, then inside it, make MeshImplicit, then implicit warp and add MeshSphere ... try previewing that mesh and error will popup: Access violation at address 004C8A7E in module ZGameEditor.exe blah blah blah, and i have to 'kill' it using task manager ...
by turshija
Tue Mar 11, 2008 4:23 pm
Forum: General discussion
Topic: Feature requests?
Replies: 65
Views: 80347

yeah ...
i used condition component that has expression return (counter <= MaxNumOfEnemies) and on true has timer with interval that spawns enemy once per second and increases counter +1 ...
but repeat count in Timer component would make everything less complicated :)

Cheers
Boris