Search found 58 matches

by darkhog
Wed Sep 12, 2012 3:43 pm
Forum: Feature requests
Topic: LuaExpression?
Replies: 0
Views: 6217

LuaExpression?

Can we get Lua version of Expression components? Lua is known for being one of the fastest scripting languages out there and has great standard library. It also has bindings for almost any language, which includes Pascal . So why not add it? It shouldn't increase executable size much and because of ...
by darkhog
Wed Sep 12, 2012 1:55 pm
Forum: General discussion
Topic: RadialBlur - how to apply?
Replies: 4
Views: 6537

Doesn't work for me, but that's most likely my fault. I'll send you project file via PM, as I don't want to reveal my demo publicly just yet.
by darkhog
Wed Sep 12, 2012 12:31 pm
Forum: Feature requests
Topic: Using PNGs for storing imported bitmaps internally
Replies: 4
Views: 5943

http://www.libpng.org/pub/png/libpng.html
^ cross-platform PNG lib.

//edit: Also OGG Vorbis is superior to MP3. Not only you don't have to pay license fees, but also OGG produces better quality sounds with smaller files.
by darkhog
Wed Sep 12, 2012 12:29 pm
Forum: Feature requests
Topic: BitmapDirectExpression
Replies: 0
Views: 5961

BitmapDirectExpression

I'd like to have variant of BitmapExpression where I can access pixels directly and change their value, instead of having access to only current processed pixel's RGBA value. So I can do it like this: this.Pixel(0.2,0.5).R=0.5*this.Pixel(0.6,0.11).B+this.Pixel(0.2,0.5).G; This way we could do much m...
by darkhog
Wed Sep 12, 2012 12:22 pm
Forum: General discussion
Topic: How to generate pixel font for use with ZGE?
Replies: 3
Views: 5743

Hehe... I know about FontStruct for a long time and I've already googled CBFG (strange thing is I've looked for tool like that before on google, but maybe I've typed wrong keywords). But thanks anyway. Good idea would be to make sticky thread about most encountered problems in daily usage of ZGE and...
by darkhog
Wed Sep 12, 2012 12:16 pm
Forum: General discussion
Topic: RadialBlur - how to apply?
Replies: 4
Views: 6537

OK, but how do I make it so canvasMesh and cnavas target would be used only in specified AppState? I need this effect in only one appstate and AppStates doesn't have OnBeginRenderPass...
by darkhog
Wed Sep 12, 2012 12:06 pm
Forum: Feature requests
Topic: Using PNGs for storing imported bitmaps internally
Replies: 4
Views: 5943

Yeah, but JPEG has no alpha and is of lesser quality. And PNG is a lossless format with small footprint (at least on disk) plus has alpha. So why not use PNG instead of BMP and convert all BMPs to PNGs instead other way around?
by darkhog
Wed Sep 12, 2012 4:48 am
Forum: Feature requests
Topic: Using PNGs for storing imported bitmaps internally
Replies: 4
Views: 5943

Using PNGs for storing imported bitmaps internally

Because texture which have in PNG 6.9KB after import was increased to around 393216 bytes (over 390KB!), which is same texture as bitmap (BMP). I know that textures would need to get uncompressed before run, but please store them in project file and in exe as PNGs so file size will be even smaller (...
by darkhog
Wed Sep 12, 2012 3:32 am
Forum: Feature requests
Topic: XML parser/xmlfile component
Replies: 2
Views: 4959

XML parser/xmlfile component

How about component that would let us store game's config or other data in convenient XML format, so in case user would set wrong settings that would render game unusable he/she could edit convenient xml file. Or maybe I am missing something and there's already way to read/write .XMLs from within ga...
by darkhog
Wed Sep 12, 2012 3:08 am
Forum: General discussion
Topic: RadialBlur - how to apply?
Replies: 4
Views: 6537

RadialBlur - how to apply?

I've found this cool RadialBlur shader online: http://www.gamerendering.com/2008/12/20 ... ur-filter/ - but I don't know how to apply it to whole screen. Can you help me?
by darkhog
Wed Sep 12, 2012 2:10 am
Forum: General discussion
Topic: Where is Donate button?
Replies: 4
Views: 6739

Where is Donate button?

To show just how much I love ZGE, I'd like to donate some money for its development. However I don't know how to do it (there is no PayPal donate button or bank account number on site).

So how can I pay you for it (I know I don't have to, but I want)?
by darkhog
Wed Sep 12, 2012 12:03 am
Forum: Feature requests
Topic: ClearBitmap?
Replies: 0
Views: 5976

ClearBitmap?

Can we have in our app properties ClearBitmap option which would let us select bitmap to be drawn instead of single color? This would allow us to make skyboxes (ok, so skyplanes, but you get the idea) easily, without usage of any models. Of course similar feature should show up in AppState properties.
by darkhog
Tue Sep 11, 2012 10:33 pm
Forum: Extensions
Topic: SunVox for ZGE
Replies: 87
Views: 208548

How can I detect if song ended? I.e. one of latest SunVox versions (don't remember if 1.7.1 or 1.7.2) have nice effect 30 which stops song when it is reached. Your lib handles this effect (checked), but how can I detect if it was reached?
by darkhog
Tue Sep 11, 2012 10:11 pm
Forum: General discussion
Topic: How to configure AVG properly?
Replies: 4
Views: 6454

How to configure AVG properly?

I am AVG antivirus free user and for some time (from latest update), it begun considering ZGE executables (both screensavers and standard exes) as suspicious files. It doesn't matter if it is compressed or not. Could you help me with configuring it so it won't treat ZGE executables as threat? BTW: C...