Search found 89 matches
- Mon Mar 18, 2013 10:12 pm
- Forum: Releases
- Topic: Beta release 3.1b
- Replies: 295
- Views: 376650
- Sat Feb 16, 2013 6:16 am
- Forum: Releases
- Topic: Beta release 3.1b
- Replies: 295
- Views: 376650
- Mon Jan 21, 2013 2:39 am
- Forum: Your projects
- Topic: Black Bullet Hell - android for now,. PC later perhaps.
- Replies: 11
- Views: 36942
An Android 2.2 device? ZGE supports 2.2 but SunVox requires 2.3 so this could be the reason it doesn't work. actually my phone has 2.3.7 (custom ROM) and i tried the game while running 4.1.2 (custom ROM). I think ZGE needs high requirements... since the processor of my phone is only 800Mhz... ARMv6...
- Fri Jan 18, 2013 5:35 pm
- Forum: Your projects
- Topic: Black Bullet Hell - android for now,. PC later perhaps.
- Replies: 11
- Views: 36942
- Sat Jan 12, 2013 3:49 am
- Forum: Off-topic
- Topic: GameRanger for your MultiPlayer Games!
- Replies: 0
- Views: 14326
GameRanger for your MultiPlayer Games!
GameRanger offers Game Developers an easy way to connect a big gamers community with your game in a smart way! It offers features like profiles, friends lists, instant messaging, in-game voice communication, and competitive ladders/rankings/ratings With GameRanger gamers can open,or join game rooms ...
- Tue Jan 08, 2013 5:49 am
- Forum: General discussion
- Topic: Where is Donate button?
- Replies: 4
- Views: 6743
- Tue Jan 08, 2013 5:44 am
- Forum: Releases
- Topic: 3.0.0 beta (ZGE on Android)
- Replies: 266
- Views: 404511
- Mon Jan 07, 2013 3:21 pm
- Forum: Releases
- Topic: 3.0.0 beta (ZGE on Android)
- Replies: 266
- Views: 404511
Why not GLES 3.0? It is backwards compatible with 2.0 and has some nice improvements: *multiple enhancements to the rendering pipeline to enable acceleration of advanced visual effects including: occlusion queries, transform feedback, instanced rendering and support for four or more rendering target...
- Wed Dec 26, 2012 4:07 am
- Forum: Feature requests
- Topic: iOS port
- Replies: 3
- Views: 5683
- Thu Dec 20, 2012 8:38 am
- Forum: Your projects
- Topic: Scary Robots (was Still Falling)
- Replies: 20
- Views: 49699
- Tue Dec 18, 2012 8:11 am
- Forum: Extensions
- Topic: 3D Physics with ZgeBullet
- Replies: 104
- Views: 275380
- Mon Dec 17, 2012 2:16 pm
- Forum: Releases
- Topic: 64-bit alpha
- Replies: 1
- Views: 13575
- Sun Dec 16, 2012 7:11 am
- Forum: Feature requests
- Topic: Skeletal animation support
- Replies: 3
- Views: 6212
- Wed Dec 12, 2012 5:30 pm
- Forum: General discussion
- Topic: OUYA and an oportunity for ZGameEditor
- Replies: 7
- Views: 9110
- Fri Dec 07, 2012 2:49 pm
- Forum: Feature requests
- Topic: Skeletal animation support
- Replies: 3
- Views: 6212
Skeletal animation support
Dont have enough time to explain, but check this out
http://code.google.com/p/glsnewton/down ... r&can=2&q=
http://code.google.com/p/glsnewton/down ... r&can=2&q=