Search found 89 matches

by jonaspm
Mon Mar 18, 2013 10:12 pm
Forum: Releases
Topic: Beta release 3.1b
Replies: 295
Views: 376650

thank you VilleK for all your efforts on this software, i trust we all here love it and thanks to you we can work on something we have found cool to do: (program games)
by jonaspm
Sat Feb 16, 2013 6:16 am
Forum: Releases
Topic: Beta release 3.1b
Replies: 295
Views: 376650

Nice! thank you VilleK!
by jonaspm
Mon Jan 21, 2013 2:39 am
Forum: Your projects
Topic: Black Bullet Hell - android for now,. PC later perhaps.
Replies: 11
Views: 36942

An Android 2.2 device? ZGE supports 2.2 but SunVox requires 2.3 so this could be the reason it doesn't work. actually my phone has 2.3.7 (custom ROM) and i tried the game while running 4.1.2 (custom ROM). I think ZGE needs high requirements... since the processor of my phone is only 800Mhz... ARMv6...
by jonaspm
Fri Jan 18, 2013 5:35 pm
Forum: Your projects
Topic: Black Bullet Hell - android for now,. PC later perhaps.
Replies: 11
Views: 36942

I get some kind of strange graphical glitch where the screen contents is duplicated 4 times vertically at different alpha levels.
Yup, me too, btw, im unable to test new version :/ it is not running in my device anymore... (LowEnd Phone?)

Nice game! :)
by jonaspm
Sat Jan 12, 2013 3:49 am
Forum: Off-topic
Topic: GameRanger for your MultiPlayer Games!
Replies: 0
Views: 14326

GameRanger for your MultiPlayer Games!

GameRanger offers Game Developers an easy way to connect a big gamers community with your game in a smart way! It offers features like profiles, friends lists, instant messaging, in-game voice communication, and competitive ladders/rankings/ratings With GameRanger gamers can open,or join game rooms ...
by jonaspm
Tue Jan 08, 2013 5:49 am
Forum: General discussion
Topic: Where is Donate button?
Replies: 4
Views: 6743

And do you accept help from other devs? :)
by jonaspm
Tue Jan 08, 2013 5:44 am
Forum: Releases
Topic: 3.0.0 beta (ZGE on Android)
Replies: 266
Views: 404511

But when this feature is incluided, there will be a lot of devices :)
by jonaspm
Mon Jan 07, 2013 3:21 pm
Forum: Releases
Topic: 3.0.0 beta (ZGE on Android)
Replies: 266
Views: 404511

Why not GLES 3.0? It is backwards compatible with 2.0 and has some nice improvements: *multiple enhancements to the rendering pipeline to enable acceleration of advanced visual effects including: occlusion queries, transform feedback, instanced rendering and support for four or more rendering target...
by jonaspm
Wed Dec 26, 2012 4:07 am
Forum: Feature requests
Topic: iOS port
Replies: 3
Views: 5683

Wow that really looks NICE
by jonaspm
Thu Dec 20, 2012 8:38 am
Forum: Your projects
Topic: Scary Robots (was Still Falling)
Replies: 20
Views: 49699

Any option to invert axis? Its hard as it is :S
by jonaspm
Tue Dec 18, 2012 8:11 am
Forum: Extensions
Topic: 3D Physics with ZgeBullet
Replies: 104
Views: 275380

Looks pretty good :)
by jonaspm
Mon Dec 17, 2012 2:16 pm
Forum: Releases
Topic: 64-bit alpha
Replies: 1
Views: 13575

Nice! Thank you for you work, i have 64-bit Windows, hope it works well :)
by jonaspm
Sun Dec 16, 2012 7:11 am
Forum: Feature requests
Topic: Skeletal animation support
Replies: 3
Views: 6212

what do you think about this?
http://assimp.sourceforge.net/

Can it be used in ZGE?
by jonaspm
Fri Dec 07, 2012 2:49 pm
Forum: Feature requests
Topic: Skeletal animation support
Replies: 3
Views: 6212

Skeletal animation support

Dont have enough time to explain, but check this out

http://code.google.com/p/glsnewton/down ... r&can=2&q=