Search found 1883 matches
- Tue Jan 06, 2009 10:55 pm
- Forum: Tips'n'Tricks
- Topic: KeyPress' onReleased alternative
- Replies: 5
- Views: 11239
- Tue Jan 06, 2009 10:27 pm
- Forum: General discussion
- Topic: Beta release 1.9.5b
- Replies: 30
- Views: 26919
- Tue Jan 06, 2009 10:16 pm
- Forum: Feature requests
- Topic: Scene Graph
- Replies: 13
- Views: 13103
:idea: Oh, and a procedure in the scenegraph ( or component ) that checks whether or not a model is within the View Frustum would be a huge performance savior. Of course you can do this using ZExpressions yourself ( and I am ), but I'm sure nobody wants to have their framerate hog over meshes that d...
- Mon Jan 05, 2009 6:49 pm
- Forum: Off-topic
- Topic: Happy New Year!
- Replies: 4
- Views: 5569
- Mon Jan 05, 2009 5:47 pm
- Forum: Off-topic
- Topic: Happy New Year!
- Replies: 4
- Views: 5569
- Sun Jan 04, 2009 1:42 pm
- Forum: Your projects
- Topic: Machine Mind a demo,. .
- Replies: 2
- Views: 5037
- Wed Dec 31, 2008 2:26 pm
- Forum: Feature requests
- Topic: new component idea
- Replies: 1
- Views: 3781
Hmm, It's a good idea, but I guess you wouldn't be able to pass any arguments like you can with functions defined in a ZLibrary, right? The general structure I use now is a Condition Component that checks whether the Function variable > 0, and every loop it subtracts 1 off that value .. so you can c...
- Wed Dec 31, 2008 12:39 am
- Forum: General discussion
- Topic: Transparency
- Replies: 12
- Views: 13827
Hi Tischk, There are a couple of ways you can go about this. One is to put the Material Component in the Model's Definitions ( so each Clone has their own instance of the Material assigned ), another is to use a RenderSetColor Component after UseMaterial with some kind of Condition to pick out the d...
- Tue Dec 30, 2008 9:57 pm
- Forum: Feature requests
- Topic: Sound
- Replies: 24
- Views: 28650
Hey jph, The main problem I ran into writing the Player part of a Tracker in ZGE is timing. You really need to be able to write to a sound-buffer ( the size of at least the length of one frame ) to make your sounds sync nicely together. When just running a track in FrameRateStyle:Free without much e...
- Tue Dec 30, 2008 6:41 pm
- Forum: General discussion
- Topic: HELP! My game's fps drops suddenly.
- Replies: 3
- Views: 5478
- Mon Dec 29, 2008 3:40 pm
- Forum: General discussion
- Topic: Beta release 1.9.5b
- Replies: 30
- Views: 26919
Hey jph, Hasn't the ActiveX option been there from the start? It's not that difficult to create a browser plugin that would play encrypted zgeproj files. However, getting the ActiveX component approved / authorized .. is a whole different story. Plus you usually don't want to go there before you hav...
- Mon Dec 29, 2008 3:10 pm
- Forum: Feature requests
- Topic: Sound
- Replies: 24
- Views: 28650
- Mon Dec 29, 2008 1:43 pm
- Forum: General discussion
- Topic: Beta release 1.9.5b
- Replies: 30
- Views: 26919
- Sun Dec 28, 2008 6:02 pm
- Forum: General discussion
- Topic: Beta release 1.9.5b
- Replies: 30
- Views: 26919
8) Kick-ass! Now I won't have to copy over my Trunc-hacks every subversion update anymore :) Will it be possible to add a VariableType ( single / integer .. and hopefully string / double etc in the future ) drop-down to the DefineVariable Component? *By the way, I'm not too crazy about the headers y...
- Mon Dec 22, 2008 3:38 pm
- Forum: Your projects
- Topic: lockOn 2 - a Solstice present for y'all!
- Replies: 25
- Views: 23670
Hi jph, Drop.io is quite nice for video sharing as you can still download the original file, but it also generates a flash based version that you can stream as a preview. Downside is that there is a 100mb limit per free account ( although there is no limit on the amount of accounts you create :wink:...