@Kjell thank you so much , this is really helps.
just 2 question :
1 - what does SpawnModel do exactly ?
2 - how to move an object through bezier spline path? for example camera
thanks for this good wrapping , smooth and fast
there is denpendency of MSVCR100.dll , could you compile it with mingw ?
mingw with a good switchs produce faster code than MSVC
hi
i've compiled the engine source with fpc 2.6 but i don't know what to do with the output zzdc.exe , i mean where should i put it in the ZGE directory .
i just want to see the deferance between delphi version and fpc , i am sure i'll got less fps with fpc version.