Is there any possibility of adding RotationVelocity to RenderTransformGroup component ?
thank you
Search found 127 matches
- Sat May 24, 2008 3:15 pm
- Forum: Feature requests
- Topic: RenderTransformGroup
- Replies: 1
- Views: 4177
- Sat May 24, 2008 12:26 pm
- Forum: Feature requests
- Topic: Another request :)
- Replies: 4
- Views: 6703
Another request :)
I noticed that when using MouseModelControler, Model movement is smooth ...
is there any possibility to add an option to disable that in MouseModelControler component ?
Thanks
Boris
is there any possibility to add an option to disable that in MouseModelControler component ?
Thanks
Boris
- Wed May 21, 2008 8:21 pm
- Forum: Your projects
- Topic: Game without a name :)
- Replies: 2
- Views: 7323
- Wed May 21, 2008 7:58 pm
- Forum: General discussion
- Topic: Light !
- Replies: 2
- Views: 4705
- Wed May 21, 2008 7:11 pm
- Forum: General discussion
- Topic: Light !
- Replies: 2
- Views: 4705
Light !
Light is starting to piss me off ...
Is there any possibility to turn on FullBright or place more than 1 light ?
Because everything looks different when lighted by different angle, something doesn't even look how is it meant to be ...
Is there any possibility to turn on FullBright or place more than 1 light ?
Because everything looks different when lighted by different angle, something doesn't even look how is it meant to be ...
- Wed May 21, 2008 5:31 pm
- Forum: General discussion
- Topic: Need help with App.DeltaTime
- Replies: 2
- Views: 4591
- Wed May 21, 2008 5:25 pm
- Forum: General discussion
- Topic: Some bug probably ...
- Replies: 1
- Views: 3691
Some bug probably ...
When I play my game in preview window and click Stop while my player model is moving, and select player model in component list, I see that Velocities changed ... If I for example pressed jump, and while flying up i pressed Stop, the Y velocity will change to something else, so that when I save and ...
- Wed May 21, 2008 4:42 pm
- Forum: General discussion
- Topic: Need help with App.DeltaTime
- Replies: 2
- Views: 4591
Need help with App.DeltaTime
I think I'll never figure out how to use App.DeltaTime :) Whatever I try, I can't make the game work similar at different FPS-s... On my laptop I have 210 - 240 FPS, and the game works excelent, but on desktop I have 380 and the game runs very fast ... To be precise, I run forward and backward much ...
- Wed May 21, 2008 2:48 pm
- Forum: Feature requests
- Topic: Center mouse
- Replies: 8
- Views: 11208
- Tue May 20, 2008 10:42 pm
- Forum: Feature requests
- Topic: Center mouse
- Replies: 8
- Views: 11208
- Tue May 20, 2008 10:09 pm
- Forum: Feature requests
- Topic: Center mouse
- Replies: 8
- Views: 11208
- Tue May 20, 2008 10:07 pm
- Forum: Feature requests
- Topic: Center mouse
- Replies: 8
- Views: 11208
Otherwise I did also have a thought on a possible way to implement some form of self centering mouse controls using an invisible mouse-controled object,. however I have not gotten around to testing that idea,. if I have any luck i'm sure I will come back to brag about it, .so you should hear. :wink...
- Mon May 19, 2008 9:03 pm
- Forum: Your projects
- Topic: Game without a name :)
- Replies: 2
- Views: 7323
Game without a name :)
I posted this on TigSource forum too ... :) link: http://forums.tigsource.com/index.php?topic=1822.msg42670#msg42670 I started with this game yesterday when I got inspiration to make something interesting, and I started doing ... 5 hours later, I got something that can be interesting... :) I made so...
- Mon May 19, 2008 6:27 pm
- Forum: Tips'n'Tricks
- Topic: Making Third Person Camera
- Replies: 0
- Views: 5666
Making Third Person Camera
Ye, Ye, after some time of thinking and screwing around with trig functions, I finally figured how to make camera follow your model and rotate the same way your model is rotating ... Angle is Model rotation, and Distance is variable you can change in the game if you want to have zoom-in and zoom-out...
- Mon May 19, 2008 6:24 pm
- Forum: General discussion
- Topic: Need help with App.CameraPosition and App.CameraRotation
- Replies: 1
- Views: 4031