Search found 127 matches

by turshija
Tue Mar 11, 2008 3:24 pm
Forum: General discussion
Topic: Feature requests?
Replies: 65
Views: 80879

one thing that should be updated in next release ... component Timer needs one more thing, and that is repeat count or something like that ... if its -1 then repeat timer forever else repeat it n times ... it could be useful if we want to make something happen once or twice in (for example) 10 secon...
by turshija
Tue Mar 11, 2008 3:16 pm
Forum: Your projects
Topic: Loose Pixel POW- 3d invaders w/ a catching pods gameplay.
Replies: 25
Views: 33948

really cool effects :)
can you post some *.zgeproj files from your test projects with some nice particle effects or sound effects ? I would like to study them a little bit, and maybe I learn how to make some of those cool effects too :)
by turshija
Tue Mar 11, 2008 3:11 pm
Forum: Your projects
Topic: Space Survivor
Replies: 4
Views: 8130

It found it a bit confusing that you can't start shooting until the wave is fully appeared. yeah i know, but when you are able shoot from the beggining, you could just kill enemies when they start appearing :) And welcome back again turshija! thanks :) i'll try to be active on this forum again beca...
by turshija
Mon Mar 10, 2008 9:34 pm
Forum: Your projects
Topic: Space Survivor
Replies: 4
Views: 8130

Space Survivor

ye ye :) after really long time, I finally managed to spare some time for ZGE :) and Space Survivor was born ! :D the game is still in beta stage (ill have to ask jph_wacheski for some sound and particle tips :) ) control your spacecraft using mouse and fire using mouse click ... game has only 3 lev...
by turshija
Sat Mar 01, 2008 6:03 pm
Forum: General discussion
Topic: Still with ya :)
Replies: 0
Views: 5616

Still with ya :)

I just came here to say, that im still alive ! :D im sorry i wasn't active for almost 1 year (i think :D) but i came here to say, that im back ! :D i started developing a game for school project, and its almost near the end ... ill post few screenshots tomorrow and later entire game (when i finish i...
by turshija
Sun Jun 10, 2007 10:21 am
Forum: General discussion
Topic: Hi!!
Replies: 8
Views: 10556

looking forward to it :)
by turshija
Fri Jun 08, 2007 7:25 pm
Forum: General discussion
Topic: Hi!!
Replies: 8
Views: 10556

One more thing that will make ZGE really good and useful thing is network ...
It could be possible to make multi player games, that could be played over internet ... But of course, first lets add something like text input using keyboard and file saving then we can add some fancy stuff like network :)
by turshija
Fri Jun 08, 2007 8:25 am
Forum: General discussion
Topic: Hi!!
Replies: 8
Views: 10556

juansrx wrote: *How about some standart input/output??(for things as: input your name)
i don't think something like that is possible in ZGE, but I'm sure it will be implemented soon :)
by turshija
Thu Jun 07, 2007 8:14 am
Forum: General discussion
Topic: Wierd bug ...
Replies: 2
Views: 6128

yep, I use the latest version ...
but I think it has some problems with my computer because when I tried that on other computer, it works fine :) strange but okay :)
by turshija
Tue Jun 05, 2007 9:16 pm
Forum: General discussion
Topic: Wierd bug ...
Replies: 2
Views: 6128

Wierd bug ...

When i try to see my game Bangers in this preview window ZGE crashes and I get this error ... I dont know why is it happening but I know that it shouldn't happen :P
At least now I know that your delphi compiler is installed in D:\Data\Delphi32 :)
by turshija
Tue Jun 05, 2007 7:58 pm
Forum: Your projects
Topic: Bangers game, beta version
Replies: 1
Views: 5493

Bangers game, beta version

Ok I think i have made something that can look like some sort of game :lol: i have attached it on message ... I'm expecting your comments about this game ;) i made it in really short time so it is sucky a little bit but ill maybe add some of features like sound, powerups and stuff like that :) enjoy...
by turshija
Tue Jun 05, 2007 6:29 pm
Forum: General discussion
Topic: Hi!!
Replies: 8
Views: 10556

Code: //Rotate the model to face the direction it is moving CurrentModel.Rotation.Z=ShipAngle; //Update model velocity CurrentModel.Velocity.X=cos((0.25+ShipAngle)*(2*3.14)) * 2; CurrentModel.Velocity.Y=sin((0.25+ShipAngle)*(2*3.14)) * 2; uhm ... i'll try making something like small sample game and...
by turshija
Tue Jun 05, 2007 6:27 pm
Forum: General discussion
Topic: And, im still here :)
Replies: 1
Views: 4694

And, im still here :)

I apologize for my inactivity on this forum but i really had many problems and stuff so I wasn't be able to participate in ZGE testing ...
I am in mood to play a little bit with ZGE so you can expect some of my games soon :)

Boris
by turshija
Mon Apr 16, 2007 5:26 pm
Forum: General discussion
Topic: I'm still alive :)
Replies: 1
Views: 5001

I'm still alive :)

Hey guys,
i just wanted to say that I'm still with you ...
I was really busy last 1 month so I haven't got enough time for ZGE :(
I see there are new features in it and I'm gonna sit down these days and play with it a little bit :)

Cheers
Boris
by turshija
Mon Mar 12, 2007 10:19 pm
Forum: General discussion
Topic: New problem
Replies: 2
Views: 6053

VilleK wrote:Hey Boris, nice to see you are still with us :)
You wont rid of me easily hehe :)

Thanks for help, I thought to try to do that using Conditions but I thought that its possible to do it with collision and Z - axis ;)

oh well ill try finishing this game :)

thanks

Boris