I don't know Linux, otherwise I think I would have tried out a raspberry Pi by now.
Microsoft is working on windows 10 for raspberry:
http://dev.windows.com/en-us/featured/r ... pi2support
Search found 149 matches
- Thu Mar 26, 2015 12:57 am
- Forum: General discussion
- Topic: Raspberry Pi2 as a build target?
- Replies: 3
- Views: 12134
- Fri Feb 06, 2015 4:13 pm
- Forum: Feature requests
- Topic: iOS and HTML5
- Replies: 5
- Views: 16712
HTNL5 support with emscripten?
A HTML5 port however is a significant amount of work as that basically requires the entire engine to be rewritten in Javascript. ZGameEditor is open-source though .. so in theory anyone could port it to whatever they want. HTML5 support would be very cool. Unreal engine uses emscripten for HTML5 Ex...
- Mon Feb 02, 2015 2:14 am
- Forum: Extensions
- Topic: OpenCV for ZGE
- Replies: 23
- Views: 52233
A memory leak like that should certainly not exist. Hmmm, all C++ source code examples to detect objects I downloaded had identical problems and some of them crashed after some minutes of working. Anyway, I started to debug the dll and to identify memory leaks with VLD tool. crashed in minutes...Oh...
- Sun Feb 01, 2015 7:49 pm
- Forum: Extensions
- Topic: OpenCV for ZGE
- Replies: 23
- Views: 52233
Memory Leaks
The problem is that both versions of OpenCV have memory leaks in very basic functions such as cvtColor(). Running of such a program results in many page faults and memory consumption is increasing. StevenM do you have the same experience? No, I haven't had this issue with Python, but memory managem...
- Sun Feb 01, 2015 8:42 am
- Forum: Extensions
- Topic: OpenCV for ZGE
- Replies: 23
- Views: 52233
Thank you
Yes! This is fantastic - downloading now.
I've seen this too. I think this is done using a combination of detection and tracking, but not sure.Experiment with hand detection. I saw some interesting results on web able to detect hand and finger positions.
- Thu Jan 29, 2015 7:33 am
- Forum: Extensions
- Topic: OpenCV for ZGE
- Replies: 23
- Views: 52233
some tips for face detection
2. I could try, for instance, object detection or motion analysis. StevenM do you have some experience with these topics? Could you please give me some good tutorials to be able to understand it fast and correctly? I've used OpenCV face detection/tracking. It is easy to do. Most examples of face tr...
- Wed Jan 28, 2015 5:15 pm
- Forum: Extensions
- Topic: OpenCV for ZGE
- Replies: 23
- Views: 52233
Awsome
Thanks for doing this! I know opencv is time consuming to set-up. I'm glad you were able to get the project started. For the average computer user, OpenCV s not easy to get up and running - ZGE with OpenCV can make computer vision more accessible, and that is great. Your camera demo is working perfe...
- Sun Jan 25, 2015 3:52 pm
- Forum: Extensions
- Topic: Requests for additional extensions (?)
- Replies: 42
- Views: 68924
Re: OpenCV Uses
Mostly the core features motion tracking, object, face tracking/detection would be most useful for ZGE. I see. The problem would be to feed ZGE with realtime camera output, at least on Windows and Android. It's probably doable, but I have no idea how at the moment... should be explored more. Maybe ...
- Sun Jan 25, 2015 2:45 pm
- Forum: Extensions
- Topic: Requests for additional extensions (?)
- Replies: 42
- Views: 68924
OpenCV Uses
Hi StevenM, what would be (your) desired usage of OpenCV in ZGE? I do not know about it too much, but at the first look I could imagine that OpenCV can be used in image or video editor, but how to use it in ZGE? You are right, OpenCV is quite a huge library maybe you have some special needs... do y...
- Sat Jan 24, 2015 10:38 pm
- Forum: Extensions
- Topic: Requests for additional extensions (?)
- Replies: 42
- Views: 68924
Would you like to have support for some 3rd-party libraries, Thanks Rado, OpenCV is a must have computer vision library. Available to most programming languages, it is something I miss in ZGE. Even though it's a huge library - it only takes a few lines of code to do things like Face detection and m...
- Wed Jan 07, 2015 9:17 pm
- Forum: General discussion
- Topic: Radiohead 3d-data available
- Replies: 10
- Views: 23508
Kejell, thanks. Awsome tips as usual - I did try target array at first, but did get an error setting to float. I'll give it try - and I do believe that will run just fine in FL Studio, since the file move component was the source of the error. I want to add some parmeters fx,Music, and export a vide...
- Wed Jan 07, 2015 8:55 pm
- Forum: General discussion
- Topic: Radiohead 3d-data available
- Replies: 10
- Views: 23508
- Wed Jan 07, 2015 2:17 pm
- Forum: General discussion
- Topic: Radiohead 3d-data available
- Replies: 10
- Views: 23508
this runs well in 2015
There are many limitations: - fps is around 2 Smile Old Thread - but in 2015 - Not so many limitations. Animated and working at 30 fps using gl points. I can't figure out a way to do it with a shader, This didn't work in FL Studio 11 (32 bit or 64 BIt). I'll try again when I update to FL12. Loading...
- Sun May 12, 2013 4:21 am
- Forum: Extensions
- Topic: Very Simple MP3 Player DLL
- Replies: 11
- Views: 31663
- Sun May 12, 2013 12:23 am
- Forum: Extensions
- Topic: Very Simple MP3 Player DLL
- Replies: 11
- Views: 31663
Very Simple MP3 Player DLL
PlayMPEG32.DLL loads and plays an mp3. Download here: http://www.freewebz.com/lb-connection/lb3.htm The dll was created by Brad Moore and made for liberty basic, but works with ZGE as well. Though it is limited - it's very easy to use with one function: ExternalLibrary Stdcall: int PlayMPEG (string ...