I have a bunch of AnimatorSimples in an AnimatorGroup. A particular AnimatorSimple should be active only under specific circumstances, so I wrapped it in a Condition. But this makes everything crash... Or is this not meant to be used like that?
Indeed it is meant for Animators list to only contain Animator components. I checked the code to see if I could make Conditionals work here like in your example (it would be useful) but unfortunately I could not find a way.
Thanks for confirming, I was a bit surprised but luckily a workaround is pretty simple (I just named the Animator and added a condition in OnStart of the group that just sets both From and To values to the same number).