ZGameEditor 1.7.6: Collision with rotation and scaling

Information and change log about the latest ZGameEditor release.

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VilleK
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ZGameEditor 1.7.6: Collision with rotation and scaling

Post by VilleK »

Changes in 1.7.6 version:

* New: CollisionStyle Rect2D_OBB on model represents 2d-collision which takes into account model rotation and scaling.
* Fixed: DefineCollision-component sometimes did not activate changed property values in designer.
* Fixed: Open GL light is now turned off when previewing bitmap in designer.

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nikkk
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Joined: Sun May 06, 2007 6:14 pm

Post by nikkk »

maybe emplement meshcollisions? with functions like "make as a wall@ and "make as a floor" to create some like DOOM etc:))))) :D ???
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