ZGameEditor 1.1.0: Import bitmaps and set video modes (UPD)

Information and change log about the latest ZGameEditor release.

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VilleK
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ZGameEditor 1.1.0: Import bitmaps and set video modes (UPD)

Post by VilleK »

Changes in 1.1.0 version:

- New feature: Properties on Application "Fullscreen" and "ScreenMode" allow you to set video settings for your application.

- New feature: Import bitmaps to your application to use as textures with the new BitmapFromFile-component. For now there are the following limitations:
. Only BMP files can be imported
. Alpha-channel is not imported
. The resolution of the bitmap must be the same as the Bitmap-component, 32x32, 64x64 etc.

- Fixed: ResHacker could crash when ZGE was installed in long path names. The functionality of ResHacker is now built into ZGE, so the ResHacker.exe is no longer needed for building release versions.

- Fixed: Several minor bugs.

Download from here:

http://www.zgameeditor.org/index.php/Main/Download

UPDATED: First version loaded the bitmaps upside down. This is now fixed.
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