simple transformations that produce complex structures

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jph_wacheski
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simple transformations that produce complex structures

Post by jph_wacheski » Tue Jan 06, 2015 5:09 pm

I have been working with some simple transformations that produce complex structures in motion. I have an idea for a game with these undulating locations as the back drop,.
I am going to do a simple interface for finding interesting locations in the transforms to facilitate level points for the game itself,. could be useful for just exploring the geometry as well.

Image

used this app to grab straight from the screen,.
https://screentogif.codeplex.com/
iterationGAMES.com

PlasticCogLiquid
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Post by PlasticCogLiquid » Tue Feb 10, 2015 6:23 pm

Looks like what I think the flux capacitors transmission would look like

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jph_wacheski
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Post by jph_wacheski » Tue Feb 10, 2015 8:09 pm

indeed,. time travel is looping the endless flip of space time.

Dr. Emmett Brown: "No, no, no, no, no, this sucker's electrical, but I need a nuclear reaction to generate the 1.21 gigawatts of electricity I need."
iterationGAMES.com

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