Tuts for a noob!

Share your ZGE-development tips and techniques here!

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luster123
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Joined: Tue Nov 04, 2008 4:03 pm
Location: South Africa
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Tuts for a noob!

Post by luster123 »

Hello!

I am very new to Zgameeditor and would like to know if someone can direct me to some tutorials for it, I have done the tutorials on the homepage. :D

Thanks a lot
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Kjell
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Joined: Sat Feb 23, 2008 11:15 pm

Post by Kjell »

Hi luster123,

The tutorials on the site and examples included with the Editor ( check the Projects folder ) should get you pretty far. Next to that there's of course this forum which might have answers to some of your questions, and the IRC channel ( #ZGameEditor at irc.esper.net ). Since ZGE doesn't have a huge community yet there aren't many tutorials around, but if you need support and got a question, I'm sure people will offer you a helping hand.

Welcome to the club ~

K

Edit - Updated IRC Channel
Last edited by Kjell on Wed Mar 10, 2010 6:39 pm, edited 1 time in total.
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luster123
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Thanks

Post by luster123 »

Thanks, I am confused by the way the code is shown in the little box (maybe a window can be popped up to see the code in a larger view). Also, How do you make a 3d object follow your mouse?

- Thanks
Dexter :twisted: :twisted:
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Kjell
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Post by Kjell »

Hi Dexter,

You can resize the various "panels" of ZGE by dragging the separators between them ( indicated by the red lines in the attached picture ). And the easiest way to make a Model follow the mouse is by using the MouseModelController Component. Attached ( MouseFollow.zgeproj ) is the simplest example possible.

Make sure to read through the Component Reference to find out what functions are at your disposal.

Good luck,
K
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Last edited by Kjell on Tue Nov 04, 2008 4:44 pm, edited 1 time in total.
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luster123
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Thanks

Post by luster123 »

Thanks!

That will help alot and thanks for the code window thing.

Will be back on soon!!

Cheers!
-Dexter :twisted: :twisted:
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