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Posted: Fri Mar 05, 2010 12:58 pm
by Kjell

Bitcrusher example ( similar to what you'd do with this, but using ZGE's bit-shifting features instead ) .. due to ZGE's build-in compression the difference isn't as great as it would be uncompressed ( 24 times smaller uncompressed, almost twice as small compressed ), but this technique can be used for all sorts of things.