If there is something important you think is missing in the current version of ZGameEditor then you can post a feature request here!
- Posts: 770
- Joined: Wed May 05, 2010 12:16 pm
It would be quite useful to support comparison operators (==, !=, maybe also <, <=, >, >=) on vectors. E.g. for
Code: Select all
vec3 a = vector3(0, 0, 0),b = vector3(0,0,0);
if(a == b) trace("equals");
ZGE reports "Invalid datatype for jump" syntax error now.