VilleK wrote:Ok, so now there is a "Damping" parameter to RenderParticles instead that is used to reduce the speed. Please try it out. Same download link as above.
Hmm, does the damping property influence the speed "parameter" of a particle directly or something? Makes more sense when it would be applied to the velocity vector so gravity is taken into account as well ( in my opinion .. and probably Newton's too ).