Sound

If there is something important you think is missing in the current version of ZGameEditor then you can post a feature request here!

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Kjell
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Joined: Sat Feb 23, 2008 11:15 pm

Sound

Post by Kjell »

:?:

Since there currently doesn't seem to be a way to play back samples unfiltered / unprocessed ( when approaching the native playback speed of a sample, it starts sounding rather metallic / hollow ), a Sample and PlaySample component would be welcomed.

K
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VilleK
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Post by VilleK »

Apart from the difficulty of finding the right playback pitch, the samples should play back unprocessed in the current solution. Have you tried to use the 16-bit format? And turned off filter/delay-effects?
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Kjell
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Joined: Sat Feb 23, 2008 11:15 pm

Post by Kjell »

*

Solved for now by splitting the Stereo ( currently unsupported ) sample into two separate Mono samples.

K
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