KeyPress?

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turshija
Posts: 127
Joined: Sat Feb 17, 2007 9:26 am
Location: Novi Sad, Serbia
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KeyPress?

Post by turshija »

hey :)
I want to add that KeyPress component needs OnReleased subtree next to OnPressed subtree ...
I know there is a way to "emulate" it with additional variable, but that can just make things more complicated, and with OnReleased things can get more elegant ... :)

Cheers,
Boris
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Kjell
Posts: 1876
Joined: Sat Feb 23, 2008 11:15 pm

Post by Kjell »

Hi Boris,

*I've removed my example due to a newly discovered Array-related bug in the last ZGE release. To be continued :(

K
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VilleK
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Location: Stockholm, Sweden
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Post by VilleK »

Hi guys, I will try to make a bug-fix release in a few days.
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jph_wacheski
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Joined: Sat Feb 16, 2008 8:10 pm
Location: Canada
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what is the bug?

Post by jph_wacheski »

Hi guys just wundering what the bug is? as I am currently working on that lockOn2 game and using some arrays in the logic,. . anything I should avoid doing that the bug fix may negate?? I think I am just using arrays in a 'normal' manner,. . well hopfully this will all work out, as the game is shaping up quite nicely :)
iterationGAMES.com
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