tree search ?

If there is something important you think is missing in the current version of ZGameEditor then you can post a feature request here!

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y offs et
Posts: 418
Joined: Wed Apr 22, 2009 4:26 pm
Location: BC, Canada

tree search ?

Post by y offs et »

I've been looking at cannonshoot.zgeproj.
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I decided I wanted to find the keypress entries to know how to play it properly. You know, I still haven't found them.
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I think this points out the need for some kind of tree search feature to offset different coding styles that are going to evolve.
kattle87
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Location: Italy

Post by kattle87 »

Actually, if you only need to find a component, you can use the right click->Find component command. That is a feature that was just started, too! I agree we should get something done about it and get some better dialog to help the final user (something like search for names/description and so on).

BTW: the commands are under the models "playerModel" and "playerModel2" in the "OnUpdate" component list.
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y offs et
Posts: 418
Joined: Wed Apr 22, 2009 4:26 pm
Location: BC, Canada

Post by y offs et »

Yes. I did eventually find them. I had to go out of the editor. I used XML notepad 2007. It's pretty good at separating the fruit and nuts from the branches and leaves of the XML jungle. It's from MicroS and it's free (gasp!).
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http://msdn.microsoft.com/en-us/library/aa905339.aspx
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