Preview for meshes and models is not working
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Preview for meshes and models is not working
Preview shows nothing for meshes and models. If it is overlapped with other window, its content is not refreshed at all - after moving the overlapping window away, the Preview contains part of that window.
I have Windows 7 64-bit, AMD FirePro M2000 GPU.
I have Windows 7 64-bit, AMD FirePro M2000 GPU.
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- screenshot
- scr.jpg (129.65 KiB) Viewed 16762 times
Sounds like a driver issue but I tried it on my AMD card and it works there (the GLES2Demo project). Not sure what to do. I tried adding a few glFlush calls that has previously been commented out. Please try the attached exe.
- Attachments
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- ZDesigner.rar
- test exe
- (1.09 MiB) Downloaded 550 times
Hi Ville, I tried the modified version of ZGameEditor.exe, but still the same behavior. I also tried different AMD drivers: the latest Catalyst suite, the version recommended by driver download from AMD and also the version distributed by HP for my notebook. Always the same incorrect behavior. I'm slightly becoming sad.
Here are the steps how to reproduce my problem on the GLES2Demo.zgeproj project, if it helps:
1. Open the project.
2. Click on Mesh1 - clear/empty Preview.
3. Clicking on Model1 - correct Preview.
4. Clicking on DinaBitmap - clear Preview.
5. Click on App - correct Preview.
6. Click on DinaBitmap - correct Preview.
7. Click on Model1 - correct Preview.
8. Click on Mesh1 - Preview shows a box with height 2.0, but cannot be rotated/resized/repositioned. It takes rotation, size and position from the Preview of Model1 which was previously active.
See also the attached screenshots; their numbers correspond to the steps above.[/img]
Here are the steps how to reproduce my problem on the GLES2Demo.zgeproj project, if it helps:
1. Open the project.
2. Click on Mesh1 - clear/empty Preview.
3. Clicking on Model1 - correct Preview.
4. Clicking on DinaBitmap - clear Preview.
5. Click on App - correct Preview.
6. Click on DinaBitmap - correct Preview.
7. Click on Model1 - correct Preview.
8. Click on Mesh1 - Preview shows a box with height 2.0, but cannot be rotated/resized/repositioned. It takes rotation, size and position from the Preview of Model1 which was previously active.
See also the attached screenshots; their numbers correspond to the steps above.[/img]
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- screenshots
- scr.jpg (56.45 KiB) Viewed 16696 times