I noticed that you can create a SoundExpression within a Bitmap's procedural graph. I was so perverse that i made a "combine" using a BitmapCells and the SoundExpression...
After a while ZGE chrashed:
Access violation at address 00528F9B in module "ZGameEditor". Write of address 00000000.
Is there is no need to allow the user to create SoundExpression in strange places like these, i'd suggest to avoid that
Hope this helps, Byez
SoundExpression in Bitmap Graph leads to crash
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