I have a model that loads a model state when it is spawned. On the "On render" it runs a simple animator. Repeat count is set to 0.
The animation works fine, the first time the model is spawned, however when its spawned a second time, the animation starts off, already having finished, ie in it's end position.
I'm sure that this is something obvious, but I haven't been able to work out how to reset a simple animator to it's starting state.
Any ideas?
