* New property WireframeWidth on Material component.
* New property OfType on RemoveAllModels to remove all models of a specific type.
* New property MultipleSurfaces on MeshImplicit component for polygonizing multiple surfaces (much slower).
* Fixed: Animating properties of the AudioMixer no longer results in runtime crash.
* New properties CustomScreenWidth/Height on ZApplication to set custom screen size.
* New properties ViewportRatio and CustomViewportRatio on ZApplication to choose different preset ratios, or set a custom ratio.
* RenderText now renders characters with correct ratio, and new property StretchY controls for modifying character height.
* Designer: Right-click on audio envelope settings to set a exact value in a input box.
* New property MasterVolume on AudioMixer component.
Thanks to all that contributed, particularly to Kjell who is the first to contribute with implementation-code of new features! This proves that Open Source can actually work even on software that is totally undocumented

Download from here:
http://www.zgameeditor.org/index.php/Main/Download