Is there any possibility to make ZGE program read levels from files but this way:
For example we have level1.txt file with this inside:
Code: Select all
5 5
XXXXX
XP X
X EX
X X
XXXXX
1
Because only thing I can manage to make with files, is the sepparate LevelLayoutFile component for each level, thats a little bit unpractical, coz I check for characters there, and spawn models depending on them.
The biggest problem there is updating ...
Whenever I add new character that represents some new object, I have to add it in all the LevelLayoutFile components ...
Any suggestions ?
Some .zgeproj files with it could be nice ...

Cheers
Boris