Choko Loco 2 on steam

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jinxtengu
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Choko Loco 2 on steam

Post by jinxtengu »

Hi
I made a game with Z game editor that has been released on steam.
Regrettably, It has a silly adult theme (a friend dared me to make it)
but it is actually a cool 3d platformer.
https://store.steampowered.com/app/3272 ... ko_loco_2/
Image
There was a read me file that was connected with the game, that documented more about it, and I thought that would be available on steam,
unfortunately it isn't. The main thing is that in the documentation I thanked Kjell and Ville Krumlinde, for help with coding. Many of the questions I asked over the years (and the great responses I got) made it possible for me to make this game. I really think it's quite cool, and shows off the capabilities of Z game nicely. Another point, the actual game could compress to about 7mbytes, but because there is a sort of prejudice, people simple couldn't believe that a reasonably sized game could be compressed so small, I left the version for download uncompressed, which is about 130mb (or something like that)
Hopefully the next game wont take so long. :) :lol:
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VilleK
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Re: Choko Loco 2 on steam

Post by VilleK »

Cool :). This is to my knowledge the first ZGE game on Steam.
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Ats
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Re: Choko Loco 2 on steam

Post by Ats »

Oh, excellent. well done!

261 MB!? Wow...

It worked really well on my huge screen, but the viewing angle is wild. You don’t need motion sickness to feel it :lol:
I played up to level 4, where you fall into the... mud? Then I pressed Escape to answer a call, and it quit the game :o
jinxtengu
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Re: Choko Loco 2 on steam

Post by jinxtengu »

Hey Thanks for checking it out! and thanks to Ville K and Kjell for helping answer my questions over the years.

I'd really like to finish more games that are a bit more normal hopefully.

Z game editor is really good for making games, I don't understand why more people don't use it, it probably partially comes down to the name confusing people.

yeah the view in the game is a bit trippy, I coded it when I was stoned and I liked how the screen ratio looked at that time, but I know what you mean causing motion sickness, I think it adds to it. In an early version the character walked slowly and there was a "run" button, but I thought that made the game boring so I removed it. I was also working on several additional levels where the player gets eaten by a whale and is inside it's stomach/guts, I finished most of them but it was taking too long and I wanted to work on new games. Also fun fact, the game got banned in Germany, because of the hitler boss. also this guy did a pretty cool lets play, I just thought i'd put a link, incase somone reading doesn't feel like paying for it on steamhttps://www.youtube.com/watch?v=s2_zwsDzOAU
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VilleK
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Re: Choko Loco 2 on steam

Post by VilleK »

Almost a two hour video, I didn't realize this game had so much content :). Looks like some interesting level design and cool bosses. I'm impressed you had the perseverance to finish this project.
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