Post screenshots, binaries and projectfiles of the projects you have made with ZGE that you want to share!
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Lupo
Posts: 76 Joined: Wed Sep 09, 2009 6:21 pm
Location: Montevideo, Uruguay
Post
by Lupo » Tue Sep 21, 2010 5:40 pm
Use cursor keys and Z to shoot.
Pick color and repaint the missing tiles.
Lupo
Attachments
tw.jpg (31.02 KiB) Viewed 9556 times
tworks_014.zip
(811.82 KiB) Downloaded 805 times
Close, but not there yet.
y offs et
Posts: 418 Joined: Wed Apr 22, 2009 4:26 pm
Location: BC, Canada
Post
by y offs et » Tue Sep 21, 2010 6:37 pm
When you're up to your "a" in alligators, it's hard to remember you are supposed to drain the swamp.
A little too busy, but great idea.
"great expectations"
Kjell
Posts: 1924 Joined: Sat Feb 23, 2008 11:15 pm
Post
by Kjell » Tue Sep 21, 2010 6:53 pm
Super game! Controls just the way I like it and the combination of a "realistic" environment and lo-fi characters gives it a really nice touch.
Only point of critique is that there's no indication how many cells are left to color and where they are .. perhaps you could add a mini-map or something?
K
VilleK
Site Admin
Posts: 2371 Joined: Mon Jan 15, 2007 4:50 pm
Location: Stockholm, Sweden
Contact:
Post
by VilleK » Wed Sep 22, 2010 7:26 am
I agree with Kjell, very original and cool!
I like the idea that there is a secret micro-war going on the living room rug
jph_wacheski
Posts: 1005 Joined: Sat Feb 16, 2008 8:10 pm
Location: Canada
Contact:
Post
by jph_wacheski » Thu Sep 23, 2010 1:28 pm
I quite like that Lubo! Took me a minute to figure out the game play but is a neat game. The look is great too!
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