hello
its likely this is not a bug since i seem to be the only victim, i havent been using zge for very long so it might be something in my setup.
in any case 90% of the time when i open zge it crashes giving the following error message:
"Exception EZHalted in module ZGameEditor.exe at 001529B9.
dsound.setcooplevel failed."
and so i just keep opening it until it finally works, hahaha pretty stubborn
im running win7x64 on a mbp 2007
edit: occurs in both 2.0.0 and 2.0.1b
and this is the windows message if it helps:
Problem signature:
Problem Event Name: APPCRASH
Application Name: ZGameEditor.exe
Application Version: 0.0.0.0
Application Timestamp: 4e00ee17
Fault Module Name: KERNELBASE.dll
Fault Module Version: 6.1.7600.16385
Fault Module Timestamp: 4a5bdbdf
Exception Code: 0eedfade
Exception Offset: 0000b727
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: e8a4
Additional Information 2: e8a4224497eeb62dba716db6d77f4358
Additional Information 3: f18c
Additional Information 4: f18c8e98de11421f6c5e601e2bdff045
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zge crash on start
Moderator: Moderators
Hmm,
The program exits at this part of the code ..
Perhaps Ville can send you a debug build that displays the returned error. Updating your Sound Card drivers might be a good idea as well.
Are you launching ZGE from FL Studio?
K
The program exits at this part of the code ..
Code: Select all
Err := DS.Vtbl.SetCooperativeLevel(DS, H_Wnd, DSSCL_PRIORITY);
if Err<>0 then ZHalt('dsound.setcooplevel failed');
Are you launching ZGE from FL Studio?
K
Having a bit of vacation at the moment here, if the problem persists remind me in a couple of weeks and I'll make a debug build. Definitely sounds like an audio driver issue though. Also see if it makes a difference if you quit any other open audio applications (spotify, fl studio, mediaplayer etc).