RenderTarget with Android GLES 2.0
Posted: Thu Oct 23, 2014 7:48 am
Hello ZGE community,
I tried to use the RenderTarget component so that I can implement some effects such as bloom but I couldn't get it to work on Android.
So my question is: Does the current beta version of ZGE support using the RenderTarget component with Android GLES 2.0?
Attached here is a zgeproj example. The example worked fine on my PC while on Android I only received "blank" output/texture.
Thanks in advance.
I tried to use the RenderTarget component so that I can implement some effects such as bloom but I couldn't get it to work on Android.
So my question is: Does the current beta version of ZGE support using the RenderTarget component with Android GLES 2.0?
Attached here is a zgeproj example. The example worked fine on my PC while on Android I only received "blank" output/texture.
Thanks in advance.
