Changes in 1.7.5 version:
* New: Option to import texture coordinates from 3ds-models. Note that the actual texture are not imported automatically, they must be separately imported to Bitmaps and assigned to a Material to render a textured model.
* New: ZgeProj-files are associated with ZDesigner if selected in the new Tools - Options dialog.
* New: Property RepeatCount on Timer-component controls how many times to invoke the timer. The default -1 value means repeat forever.
* Improved: File "Save As" now suggests current name and path.
* Improved: OSX and Linux binaries are updated with the latest changes.
Download from here:
http://www.zgameeditor.org/index.php/Main/Download
ZGameEditor 1.7.5: 3ds texture coordinates
Moderator: Moderators
ZGameEditor 1.7.5: 3ds texture coordinates
- Attachments
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- Model imported with texture coordinates.
- tex_coord_test.jpg (70.25 KiB) Viewed 21534 times