Preview windows
Posted: Thu Jan 19, 2017 3:27 am
In case any of these are implementable - I know all of these are already available through various DIY methods so... just a thought.
RenderMesh preview window:
Option to draw a grid in the back.
RenderParticles
It doesn't have a Preview window but it'd certainly be useful! (including a "restart" button for the kind of RenderParticles that is usually used for explosions etc, which are limited in time).
+for both: an option to select which material to use for Preview.
For example right now when I want to preview how exactly does a RenderParticle for an explosion work, I just make a dummy model and (in the Program Preview) keep automatically spawning / deleting it in a special AppState while tweaking the numbers of the RenderParticle... Yeah this works but a preview window for RenderParticle would surely make this less error-prone (in most cases it's impossible to predict how exactly will the values translate visually once they deviate from often used numbers like 0.5, 0.25 etc - so the first setup is always just a good guess at best) and faster / easier to work with.
RenderMesh preview window:
Option to draw a grid in the back.
RenderParticles
It doesn't have a Preview window but it'd certainly be useful! (including a "restart" button for the kind of RenderParticles that is usually used for explosions etc, which are limited in time).
+for both: an option to select which material to use for Preview.
For example right now when I want to preview how exactly does a RenderParticle for an explosion work, I just make a dummy model and (in the Program Preview) keep automatically spawning / deleting it in a special AppState while tweaking the numbers of the RenderParticle... Yeah this works but a preview window for RenderParticle would surely make this less error-prone (in most cases it's impossible to predict how exactly will the values translate visually once they deviate from often used numbers like 0.5, 0.25 etc - so the first setup is always just a good guess at best) and faster / easier to work with.