Bug report: Color picker values are not saved properly?

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myraneal
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Joined: Tue Apr 08, 2008 8:00 pm

Bug report: Color picker values are not saved properly?

Post by myraneal »

Hey there,
I was using RenderSetColor component recently and I saved the RGB values of the Color Picker to be 100, 255, 85 respectively (note that I am using version 1.7.5). When I saved the project, exit ZDesigner, and re-opened it, the RGB values came up as 99, 255, 84 for the Color value under the same RenderSetColor component. Let me know if you need more info.

Thanks,
Yılmaz
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VilleK
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Post by VilleK »

Yılmaz, I could not reproduce this error so I believe this is solved in the latest version because of saving floating point values with greater precision. Upgrade to fix the problem.

Thanks for reporting.

/Ville
myraneal
Posts: 26
Joined: Tue Apr 08, 2008 8:00 pm

Post by myraneal »

You're right Ville. I can't reproduce the bug in 177 either. Seems like it was fixed. Thanks :D
Also, what's the plan with regards to keeping project files saved from previous releases compatible with future versions? I couldn't find any information on that. Thankfully my project from 175 worked just fine with 177, but will it always be compatible?
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VilleK
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Post by VilleK »

The zgeproj-files have always been upwards compatible with newer releases of ZGameEditor until now. If a future version of ZGE break backwards compatibility then it will be clearly stated in the release notes. So you can safely upgrade as long as you read the release notes.
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