With the way that I'm using the fog code, it's getting called during the Appstates ONupdate,
so this applies the fog to all objects that are visible. The thing is, I wanted to have a background visible, without it being simply black, (which is what it's currently doing, due to being far from the camera, and having fog rendered)
however im not sure how to disable GlFog, per model.
I was wondering if anyone knows an easy way to do this?
I can post code if necessary
