Best Password System
Posted: Thu Jul 31, 2008 6:46 pm
Pending write support for files in ZGE, what is a good password system for keeping game info? My Google searches didn't turn up much on the subject.
The criteria seems to be:
1. Minimal length (users hate to enter long passwords)
2. Some obfuscation (so users don't hack their characters)
3. Maximum info storage (HP, MP, AC, Items, Level, Class, Etc..)
Symbolic compression is a good start but I hope there is some more info on this subject. Anyone have any leads?
UPDATE: Further musings.
UPDATE: Interesting links.
http://tasvideos.org/PasswordGenerators.html
Password generators for various NES games. I remember Metroids passwords being a tad too long. Simons Quest seems to be acceptable at 16 characters to input.
Further musings:
If I use 0-9, A-Z, a-z and "-" and "+" I can get 64 different values per character.
If I use 0-9 and A-Z discounting easily confused letters "O", "B", "I" and "S" I can get 32 values. Hmmmn..
The criteria seems to be:
1. Minimal length (users hate to enter long passwords)
2. Some obfuscation (so users don't hack their characters)
3. Maximum info storage (HP, MP, AC, Items, Level, Class, Etc..)
Symbolic compression is a good start but I hope there is some more info on this subject. Anyone have any leads?
UPDATE: Further musings.
UPDATE: Interesting links.
http://tasvideos.org/PasswordGenerators.html
Password generators for various NES games. I remember Metroids passwords being a tad too long. Simons Quest seems to be acceptable at 16 characters to input.
Further musings:
If I use 0-9, A-Z, a-z and "-" and "+" I can get 64 different values per character.
If I use 0-9 and A-Z discounting easily confused letters "O", "B", "I" and "S" I can get 32 values. Hmmmn..