cube based editable level system
Posted: Sat Jun 13, 2009 3:08 pm
I had been considering this for a while now,. and had discussed it with kattle a bit., however I have yet to make an attempt at it. Sorta' inspired by Sauerbraten and Love and such,. as well as the idea of a just having a simple to edit level designer, for many game ideas,. and now having played around with this very cool version of the idea,.
http://www.minecraft.net/
I really am going to try this. The basic idea I am after is a simple implementaion of a cube based editable level system.
what I am wondering is what ideas people have for storing the data for all the cubes,. just a giant 3d array seems a bit too much data, is there a better way to store less info,. like only the data that is existante and not all the empty space? as eve na small level of 64x64=4096x64=252144,. humm not too big, perhaps this is the best way? Storing less data still needs to be able to hold data that changes when edited,. so perhaps I do need all the empty space,.
any how, just interested in your thougts on implementing this befor I start an attempt,. .
http://www.minecraft.net/
I really am going to try this. The basic idea I am after is a simple implementaion of a cube based editable level system.
what I am wondering is what ideas people have for storing the data for all the cubes,. just a giant 3d array seems a bit too much data, is there a better way to store less info,. like only the data that is existante and not all the empty space? as eve na small level of 64x64=4096x64=252144,. humm not too big, perhaps this is the best way? Storing less data still needs to be able to hold data that changes when edited,. so perhaps I do need all the empty space,.
any how, just interested in your thougts on implementing this befor I start an attempt,. .