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BitmapBlur

Posted: Wed Jul 29, 2009 2:46 pm
by Kjell
:!:

BitmapBlur discards the alpha channel of a bitmap instead of blurring it the same way as the RGB channels.

K

Posted: Thu Jul 30, 2009 6:37 pm
by kattle87
The problem is convolution (and several bitmap producers) work with TZVector3f instead of TZVector4f.

I'm sending an UNTESTED patch to Ville after dinner.

Posted: Fri Jul 31, 2009 10:24 am
by kattle87
Yesterday while I was finishing patching the code my Laptop gave me a nice blue screen "Hardware failure: NMI Parity check/Memory parity error".
The ugly is that a Video Ram Test clearly shows that video memory is not working... Warranty ends in some 10 days so I hope to get this replaced... It's the THIRD time my nvidia 7900go dies. I guess that something wasn't well designed with this laptop... :(
I should be able to recover the work and still send a patch from my home desktop PC when possible.