2D Culling
Posted: Wed Aug 26, 2009 5:27 pm

Cheap 2D culling base / approach for 3D games with Camera's that mainly rotate over 1 Axis and Levels that primarily extend over 2 Axes. Extend to your own needs ..
Control using Arrow Keys.
K
The rapid development solution with a tiny footprint
http://www.emix8.org/forum/
Code: Select all
if(Index >= 0 && Index < 0.25-Angle)Culling[1,0] = 1;
Code: Select all
if(Index >= 0 && Index < Angle)Culling[1,0] = 1;