Setting GL_SPECULAR
Posted: Thu Sep 10, 2009 4:23 pm
Hi!
I will really like to have a check box in zApplication properties under Light Position, something like Enable Specular, to add a nice touch in the shading like this Opengl command does:
glLightfv(GL_LIGHT0, GL_SPECULAR, (1.0,1.0,1.0,1.0));
I know this could be made with shaders, but I think is a nice feature to have.
Thanks in advance!
I will really like to have a check box in zApplication properties under Light Position, something like Enable Specular, to add a nice touch in the shading like this Opengl command does:
glLightfv(GL_LIGHT0, GL_SPECULAR, (1.0,1.0,1.0,1.0));
I know this could be made with shaders, but I think is a nice feature to have.
Thanks in advance!