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Generate files for OS X

Posted: Wed Sep 23, 2009 3:01 pm
by jph_wacheski
I posted The Electric Mushroom Tracers of at TIGsource [ http://forums.tigsource.com/index.php?topic=8321 ] and got a responce to my OS X testing request,. First attempt = fail :(
Hmm, I guess making an OSX app is a fiddly thing to do from windows or linux, since OSX binaries are usually bundled in "app bundles", which are like a folder disguised as a file, containing the binary, resources, etc.. I'm guessing this is just the actual binary itself?

I tried making the file executable and running it from the commandline, but got a segmentation fault.. I'm not sure how to manually create an app bundle, or if that would make any difference. I do have OpenGL/SDL installed btw..

I'm pretty new to OSX, I don't really know how some things work.. on a PC it'd need SDL dlls in the path or something, perhaps on the Mac it needs to be in an app bundle which contains SDL framework information - I know some other SDL things I have tried contained stuff linking to SDL in their app bundles. Sorry I can't be of more help..
any ideas?
note; I just moved the osx runner into the latest beta folder and hit build,. could this pose a problem?

Any more info. welcome., I would like to offer stuff to the Mac users so perhaps we can work throught this one time to establish the process more clearly.

Thanks

Posted: Wed Sep 23, 2009 3:13 pm
by Kjell
Hi jph,

Yea .. you need to build "player_osx86.bin" from the subversion that you used to develop your game.

K

Posted: Wed Sep 23, 2009 3:21 pm
by jph_wacheski
Do you or Ville have one for the latest beta? I dont have the compiler set up, just want to test this. oh wait I will see if I can build it with the last release ver,. .

UPDATE; nope this uses the new meshtransfom for the background shape,. . suppose i will wait for the next release ver.

Posted: Thu Sep 24, 2009 2:03 pm
by VilleK
Kjell is right, the player-files for Linux and Mac needs to be rebuilt. I don't supply these with the beta-versions because I don't want to spend time building and testing them for every beta-update. I will close the current beta soon and rebuild the players for the proper 1.9.8 release.