I posted it in the main compo. thread,. see;
http://forums.tigsource.com/index.php?topic=9682.0
I'll post the final here.
SonnenmördeR :: a SHMUP,. using Box of Light tech.!
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- jph_wacheski
- Posts: 1005
- Joined: Sat Feb 16, 2008 8:10 pm
- Location: Canada
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SonnenmördeR :: a SHMUP,. using Box of Light tech.!
iterationGAMES.com
Very nice, reminds me a bit of the classic Demon Attack. Great idea to use 1-bit sprites and color them at runtime, that's a really creative way of combining old and new technology. The sound effects are good as usual. And the name is cool too.
Great new update to version 7 jph! The difficulty is just right for me now and the visual effects look nice. Good variation of enemies too.
- jph_wacheski
- Posts: 1005
- Joined: Sat Feb 16, 2008 8:10 pm
- Location: Canada
- Contact:
Thanks Ville! I am still hacking away at the Leaderboard. I really don't like this sorta work, all abstract conversion,. ascii, web,. bla bla bla,. .
However. I would actually like to have the leader board working, so I will push through and see If i can suss it out.
I have the game posting the data to the server,. and I can view it in the browser,. now to get the table displaying in the game, and a way to enter a name.., not sure I will have it done by midnight though.
However. I would actually like to have the leader board working, so I will push through and see If i can suss it out.
I have the game posting the data to the server,. and I can view it in the browser,. now to get the table displaying in the game, and a way to enter a name.., not sure I will have it done by midnight though.
iterationGAMES.com