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Glassium

Posted: Sat Feb 06, 2010 11:08 am
by Lupo
Another proto/wip

I made a couple of QIX (xonix) clones, back in the days of Turbo pascal and later for the palmos.

Now I liked to play with the tiles, I liked some elements of Timelander and started to play with ideas in avoiding to use a button to paint/draw, I liked the freedom of movement.

Like all the stuff I'm uploading is far for complete for any angle :) :) :)

Probably I'll choose one to explore/develop further

(each revision number is a day of work (a couple of hours per day), so i'm still amazed at speed one can develop using ZGE !!!

Posted: Sun Feb 07, 2010 8:26 pm
by diki
neat idea! no-button qix sounds like a challenge in interface design, but this looks rather promising! laying down rectangles & trapping enemies has a nice feel to it already, even with the slighly wonky controls. i have to admit that i'm a bit envious of that idea :)