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Influence Maps

Posted: Thu Jun 16, 2011 1:38 pm
by Kjell
8)

Nice & clean introduction to influence maps on GameDev.net

K

Posted: Sun Jun 19, 2011 3:58 pm
by jph_wacheski
Thanks for the linkage,. a good read.

Have you build any scripts for this type of setup yet? I will see what I can come up with,. and post some samples,. .

Smart AI makes games much more interesting., I just got the first GoW game last week ($9.00 now!), and I was struck by some poor AI,. my squad mates kept getting stuck, and lost, just standing around frozen. This happened multiple times, on some of the opening levels. Surprised me how rough it was. Bad AI makes games frustrating.

Posted: Sun Jun 19, 2011 10:39 pm
by Kjell
Hi jph,

Haven't tried it myself no :) And you got me confused for a moment, thought you where referring to "God of War" .. but I guess you meant "Gears of War".

K